Quote Originally Posted by Carighan View Post
One issue I have with this is that this is just extra steps instead of adding +X potency to our Ruin nuke, basically. Since it only attacks when we're attack. The pet has no physical body (it's immune to AoEs and like you said, always in range) of meaning, it has no function of meaning (it adds +X damage to our attacks) and it provides no function we'd need a second entity on the battlefield for.
While mostly true, the main function of this change would be to eliminate ghosting entirely from the job. Ghosting has gotten better over the last few expansions, but it still exists. By completely unlinking Carbuncle from the other summons, none of the summons would be required to leave the field on an exact timer. This means any ability that is used within the duration of the summon will always be able to be completed before the summon has to despawn.

This change is also meant as a method to make the Summoner feel more like a Summoner: nearly every portion of damage and most every skill would be coming from the Summons, rather than the Summoner. For the most part, this would be completely cosmetic, but it would still add to the job fantasy.