


I imagine the same people would simply abandon the activity when the very first time happens, as running back and repeating the battle would take longer than that 15 second cutscene.
I don't know. I sometimes wonder what the big deal is. They don't miss the cutscene, just a small amount of the boss gameplay that they could do next time.
99% of the cutscenes in this game are the map rotating fifty times while it zooms in on certain things. For some reason those ones at the start of dungeons can't be skipped. But the boss ones which might have a line of vital dialogue such as "Who goes there? I will defeat you!". are entirely skippable and people get mad at the early pull.
The only battle there's a huge problem either way though, is that one in ShB alliance which is two minutes and twenty seconds. If there was a wall, that wait time would be painful. If there's no wall and an early pull, they might miss *the entire fight*. Badly designed...




I dont care much either way anymore but what story? The camera zooming around the arena while the boss lets off a battlecry?
Can we just talk about how bad a lot of cutscenes are? Like you hear the boss saying something cheesy, before slowly spawning and just standing there doing nothing as the nameplate pops up.
Than the boss delivers another cheesy one liner, about how he is going to kill you, before the fight begins. Even worse if it's a monster replacing the talk with just roaring lmao.
In total wasting up to a minute on basically the most minimalist entrance.




To be fair, that isn't much of a concern for three of the four tanks nowadays.
They'll never do this as it risks even less people wanting to queue for Alliance Roulette
"Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
"The silence is your answer."



They should just take a page from MSQ Roulette and make every cutscene unskippable in everything.


If there is a bonus for new player in the duty then make it unskippable. EZPZ. Still waiting for that corner office Yoshida, call me~!





They should just make the final boss cutscene required. People will grouse and groan but they'll get used to it. If some really don't like it, they'll bail on the raid but people still want their tomes so the majority will stay and those people will get replaced like they do now when people bail on the raids they don't like. It should be required for everyone because the proble with only triggering on new people is that we could see new people kicked.
Usually on Aether if the call for cutscenes goes up, then the raid waits. I've even seen it in CT. It doesn't really take that long and it gives new people a good experience.
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