you need to get out of your bubble if you think the userbase for it was even 5% of the game's playerbase

you need to get out of your bubble if you think the userbase for it was even 5% of the game's playerbase
There were between 25k and 120k active users of that plugin, depending on the time and day. The same amount as players on Steam.
Active playerbase for XIV in general is under 1 million.
Even if they don't like the general game, they like it still enough to pay a monthly fee to be able to socialize with other players.
Last edited by Shialan; 08-24-2025 at 05:19 PM.

That 5% percent count might be tallied up by counting all players across different servers other than NA. Not a small number, mind you, but when you put it against the whole player count, it probably isn't a lot.

registered active users dropped to around 20k the last two months or so, but lets exclude that bit for now.
From what youre saying its less than 5%, thanks for the confirmation...
It's wild how people like you celebrate for people to get fed up with this game.
Like, you do realize that you gain nothing from players leaving, right?

Odd you don't have the humility to admit your previous post was either just confirmation that it's only 5% of the player base that used this program or that you didn't math correctly and didn't know 25-100k out of 1mil is 2.5-10% which was claimed. Instead of confronting your error, you sweep it under the rug.
I do have something to gain from them leaving, my account ID isn't getting scrubbed by their program. Y'all need to research why you need to do your due diligence when installing unauthorized programs, look up what Gshade did to the XIV community a few years ago to see how messed up some 'good guy' developers can be. The fact this program logged account IDs to begin with is a horrible security flaw that shouldn't be handled by a 3rd party program, ever.

There were between 25k and 120k active users of that plugin, depending on the time and day. The same amount as players on Steam.
Active playerbase for XIV in general is under 1 million.
Even if they don't like the general game, they like it still enough to pay a monthly fee to be able to socialize with other players.
yes but how many of those are going to " quit " over the end of a plugin... The game was fine in 2019 before it came out

That seems to be a problem with the friend's list instead of the blacklist. So, changes should be made to the friend's list, in that if you remove them, then you would also be removed from their friend's list.I might even dare to say the Blacklist feature is a failure in its current form. Blacklisted users can still read everything posted in (semi-)public channels. Players can still track the location of anyone on their friend list, even after that person removes them. What's the point of a blacklist if all it does is cover my own ears and eyes? I want to be invisible to them as much as they are invisible to me. We all know deep down, the problem is not the plugin, the problem is that the gates to player data are still wide open.
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