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  1. #21
    Player Masekase_Hurricane's Avatar
    Join Date
    Oct 2013
    Posts
    1,906
    Character
    Masekase Hurricane
    World
    Louisoix
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by HanakoTheGoth View Post
    bro yoshi-p stated plainy himself before dawntrail was released and meeting he had not some time ago. go look it up
    Lol well obv you never looked up stuff properly.
    1. He hasnt stated it's staying at 100. He said it would be crazy going past 100 (in not so many words) and was looking at whether to continue past it or do a lvl squish.
    3. Yes he's stated a rework but he hasn't stated that there wont be any new classes in 8.0
    (0)

  2. #22
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,378
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Bullet point 3 and bullet point 9 surely co-existing along nicely. Definitely not mutually exclusive. Nope.
    (0)
    Secretly had a crush on Mao

  3. #23
    Player HanakoTheGoth's Avatar
    Join Date
    Aug 2025
    Posts
    138
    Character
    Shardbinder Sakura
    World
    Leviathan
    Main Class
    Conjurer Lv 93
    Quote Originally Posted by Hyperia View Post
    If they take WHM back to being a real healer and buff job, I’m all in but if it goes dps focused, I’m out. This is the only job I play and if they make a mess of it, it’s game over. As to the dps it does, I don’t want a rotation, leave that to the dps jobs. As it is now, I’m too busy healing to worry about dps. I like its simple dps setup as I don’t like complex dps tasks.

    These are my opinions and feelings and are not intended to represent anybody else. I’ll gladly agree to disagree with anybody who has a different opinion.
    there is really no pleasing healer base right now. no details on how they gonna do it. reason there doing it cause numbers are showing that. whm and scholar falling behind not just in healing but in dps. lot players specially scholar ones really want more damage buttons thats fine there shield healer. when they got gutted they lost lot who they were. however on whm I hope its the "buffing" side of things rather then damage like you are. whm needs more to do then just healing and damaging and divine bension and aquaviel was good direction but still needs more. they realise that. amount complain people do about both those jobs have been heard is known.

    even if they do this they also know they cant make everyone happy someone gonna hate always tried make everyone happy in doing so prevented them from making any real choices when come class design. they cannot take that path anymore
    (0)
    Last edited by HanakoTheGoth; 08-20-2025 at 11:23 PM.

  4. #24
    Player HanakoTheGoth's Avatar
    Join Date
    Aug 2025
    Posts
    138
    Character
    Shardbinder Sakura
    World
    Leviathan
    Main Class
    Conjurer Lv 93
    Quote Originally Posted by Masekase_Hurricane View Post
    Lol well obv you never looked up stuff properly.
    1. He hasnt stated it's staying at 100. He said it would be crazy going past 100 (in not so many words) and was looking at whether to continue past it or do a lvl squish.
    3. Yes he's stated a rework but he hasn't stated that there wont be any new classes in 8.0
    you are on copium if you think he'll add a new job after reworking whole battle system. and retuning every job currently in the game some content clean up trashy class design they had sense realm reborn seriously think gonna add new job after removing all harmonized abilities every job in the game. dont get me wrong be nice have new job but task they have before them is far bigger then then you or any realise . these reworks gonna take large amounts of there budget if they dont do this and we have another expansion like dawn trail like any other this game will die it be final nail in final fantasy 14 coffin. they cannot ignore give us bad class design anymore they cant afford to be sloppy with it. like they did with dawn trail

    aren't you askin little to much from them. at this point why add anymore jobs when rest of jobs are terrible have large about problems if cant fix the jobs they currently have why add to the problem
    (0)
    Last edited by HanakoTheGoth; 08-20-2025 at 11:32 PM.

  5. #25
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,489
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    I'd love a reworked Limit Break system. Current one works, but it's so stale...

    They could separate into 2 LBs: DPS, and Support (tank/healer)
    - Those 2 LB types fill up at different paces and different criteria
    - LB now only has one level, what we know as the LB3 today. Light parties what we know as LB2, but with unique animations per job instead of the shared generic one.
    - DPS LB also staggers the boss for x seconds, holding the fight timeline and being incapacitated (like in FF7-R), taking more damage allowing a burst window to happen. The DPS LB can't be used during certain mechanics in a way to skip them.
    - As of the above point, the 2min meta would be no longer a thing as it is today. We still have the collective burst, but is LB dependant, and promotes communication when to use.

    Anyway, probably would need a big encounter design rework for this to happen, so It's just a fever dream lol.
    (0)
    Last edited by Raikai; 08-20-2025 at 11:46 PM.

  6. #26
    Player
    Auro_Seldaris's Avatar
    Join Date
    Jun 2019
    Location
    Ul'dah
    Posts
    210
    Character
    Aurora Seldaris
    World
    Gilgamesh
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by HanakoTheGoth View Post
    Confirmed 100% sure about
    1. level cap will stay at level 100 there is no levelling to that degree
    2. Limit break system is getting reworked.
    3. There is no new "Jobs" in this expansion. cause every job is getting a rework
    4. Support Role Skills is getting a massive Upgrade
    5. Friendliest, and UI Changes finally added.
    6. cause massive overhaul and combat shift. 8.0 wont have as much content as 7.X did
    7. "Fates" are getting reworked "Fate Log" will be introduced (this be very important for the new Merit Point System they are adding sense "Master Level-ish" kinda being added to 8 but not like 11
    8. Hunts also being updated for this new "Master-level-ish" kinda thing there adding (this is one bigger things they added it gonna take most time
    9. strong reworks for Dark Knight, Complete Change to Ranged DPS, Scholar, White Mage. Minor reworks adjustments to Summoner. rest of jobs get little adjustments some buffs/nerfs whatever get the idea
    10. do not expect to have 5 raids out at 8.0 launch nor 22 new dungeons to do sense they never do that


    8.0 is gonna be expansion yoshi-p stated before dawntrail was released that they be focusing class balancing first before any other content. so dont expect this expansion have realm reborn levels of content on release. squire enix finally trying clean up there horrid mess of class design love it hate it it is what is it needs be done. cant keep dirty room dirty forever


    Ten characters.
    (2)

  7. #27
    Player HanakoTheGoth's Avatar
    Join Date
    Aug 2025
    Posts
    138
    Character
    Shardbinder Sakura
    World
    Leviathan
    Main Class
    Conjurer Lv 93
    Quote Originally Posted by Raikai View Post
    I'd love a reworked Limit Break system. Current one works, but it's so stale...

    They could separate into 2 LBs: DPS, and Support (tank/healer)
    - Those 2 LB types fill up at different paces and different criteria
    - LB now only has one level, what we know as the LB3 today. Light parties what we know as LB2, but with unique animations per job instead of the shared generic one.
    - DPS LB also staggers the boss for x seconds, holding the fight timeline and being incapacitated (like in FF7-R), taking more damage allowing a burst window to happen. The DPS LB can't be used during certain mechanics in a way to skip them.
    - As of the above point, the 2min meta would be no longer a thing as it is today. We still have the collective burst, but is LB dependant, and promotes communication when to use.

    Anyway, probably would need a big encounter design rework for this to happen, so It's just a fever dream lol.
    Its out of date is what it is its all over internet right now yoshi-p stating they plans reworking it. limit break 2 and 1 never really used outside of dps in dungeons. however ask any dps right now what one perfer to use it be limit break 3 animations. having individual limit breaks also added new spice to jobs currently in game

    when i say rework also want everyone realise. i mean adding large quanilties of new abilities and or changing how old abilities how they work

    dev teams had total nightmare trying baliance mch, bard and dancer its either they fall behind too much to point there not even a job anymore or they buff it still not good enough to be on pair on with other damage dealers in the game. this been hell on earth for the balance team. when they are doing it its needed change cause they are getting tired of constant shuffling of baliancing with ranged dps
    (0)
    Last edited by HanakoTheGoth; 08-21-2025 at 01:21 AM.

  8. #28
    Player
    Rithy255's Avatar
    Join Date
    May 2022
    Posts
    1,922
    Character
    Rithris Amaya
    World
    Twintania
    Main Class
    Paladin Lv 100
    I like how one point says all jobs will get reworks and the other says only some jobs will get reworks lol.

    None of this is going to happen you will get 110 level cap and the same slop you've been getting from the past two expansions, I would love to be wrong mind you but I'm afraid I'm likely not.
    (0)

  9. #29
    Player
    LaylaTsarra's Avatar
    Join Date
    Feb 2014
    Posts
    4,928
    Character
    Y'sira Kurai
    World
    Halicarnassus
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by HyperiusUltima View Post
    Bingo. Oddly enough stuff like that would have made some waves but mum's the word. Then again this is the General Forum....
    (0)

  10. #30
    Player
    Bitmoar's Avatar
    Join Date
    Dec 2017
    Location
    Limsa Lominsa
    Posts
    81
    Character
    Ren Koi
    World
    Brynhildr
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Oizen View Post
    My predictions:
    -lv.110 capstone
    -Traits for Role Actions, Enhanced Arm's Length, Enhanced Surecast
    -Your lv 100 Finisher gets a follow up action
    -5 leveling dungeons (at lv 101, 103, 105, 107, 109)
    -3 Expert Dungeons
    -3 Trials (lv 103, 109 and 110)
    -2 Extreme trials
    -An MSQ
    -6 Overworld zones
    -New Treasure dungeon

    oh there will also be an alliance raid series and a savage raid series but those come in the following patches.
    please look forward to it
    I can't believe you got a hold of their keynote this far in advance! All that's missing is the hour long segment on lalafell elbows.
    (5)

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