My comm system
1. Sprouts
2. talkative people
3. Good tanks if I play healer; if not, I comm the dps.
4. The DPS if I play DPS.
5. Good healers in Alliance raids.
6. funny/ nice portraits.
My comm system
1. Sprouts
2. talkative people
3. Good tanks if I play healer; if not, I comm the dps.
4. The DPS if I play DPS.
5. Good healers in Alliance raids.
6. funny/ nice portraits.
If it doesn't hurt or damage the gameplay, then why remove it?
Because more people farm it for the rewards it can provide than actually using the system for its intended purpose.
Similar reasoning why a lot of players dislike Mentorship. It's not an obligation, it's a title. There being rewards tied to it only makes it worse.
For me to give a commendation, be talkative, be helpful, or be another Lalafell in the party. I don't really care what role they play on. I can't speak on comming for portraits because I have that poop turned off.
They should add more glams/mounts. One cheevo at 5k comms and another one at 10k.
All I know is that commendations have seriously dried up for me since the portrait system was introduced. Guess that's what I get for not playing a catgirl.
For me if someone makes an impression on me, regardless of what job they are, I'll leave them a commendation. Usually I'll just choose someone and leave them a commendation if they're still in the duty.
Rewards would be nice... but there would also be an uptick of people begging in duties for comms, which can occasionally happen with wannabe-mentors too.
Exp is mostly meaningless. Just because it doesnt give enough for most people to notice. And if it would, people would just spam commendations the first few dungeons in the week, and after that ignore it again. Its still not doing anything remotely to what it should do.
Also, your skip cutscenes comment makes nosense, since first of all: skipping yes or no doesnt change anything towards those that leave early. You arent going to get any more commendations by turning that on, since all you influence is how quickly you can leave. Leaving quickly is counter productive for commendation farming, as you generaly want to be last to get a higher chance for someone to just commend you, because you are the only option.
On the other hand, skipping makes it more likely people wont commend you, as cutscenes imply newer, making good performances better noticed. This means that watching a cutscene is actualy beneficial here.
While you are watching a cutscene you might not be able to commend others, but they can still vote for you. So on that, watching doesnt hurt, except maybe adding a bit more time per dungeon for waiting. But as stated before, its an offer you have to make if you want to get more.
I do think they should have to increase the commendation reward. Both for getting and giving commendations. The get part makes older players more aware of the option and therefor still use it more often, the give part if it gives more rewards is another way to get people to use it more often. But what i think will help most: Commendations can be given after players left. Lets say that 5mins after any duty ended, you can still go into the commendation window and vote someone, even if both of you arent in it. You could even already have queued for the next duty and still vote. Then people are more likely to do that as they now have to wait anyway.
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