Hello, I'm starting this thread in part for discussion and ideas and in part just to provide one just in case the devs had anything to say regarding this issue.

In the beginning, you had to run into just about every other object in the game, including your fellow PCs and random fence posts made traveling a bit of a bother if you were on auto-run.

At the moment, collision detection in the game is a bit weird. At times, the map suggests a change in elevation with a drawn line, but you can sometimes hop right over the object by approaching it in either direction. This is most notable on "Ramps" that curve around. Often times you can hope up or down right where the ramp curves.

At times you can move over a rock and pass like a ghost through fences. Other times, you're stopped by a tiny plant.

Now that Jump is being implemented, how will Collision detection change?