Quote Originally Posted by Jeeqbit View Post
From my understanding, that's a recent thing. WoW had "9 month content drought" complaints and grind RNG complaints for years until very recently when they bought out a game studio with 100 employees and got them all to work on WoW. Unless SE goes and buys out a local game studio in Tokyo with 100 employees, it's reasonable for SE to be in the boat WoW was before they did that.
Yeah, and while it's true that WoW caught a LOT of flak for that, they learned from their mistake and have never let the game go that long again without any new content.

In FFXIV"s case, It's not like we don't also get the steady drip feed of other stuff throughout the cycle of a patch.

Quote Originally Posted by TaleraRistain View Post
I don't think it's likely patches will go back to 3 months. That was not a good schedule for the developers. It was leading to overwork and burnout. And while we deal with that in other places like here in the US, I've gathered the culture with it in Japan is much worse. It seems like bringing that back would be detrimental to the game.
I also do not think they can safely compress the patch cycle any more without reducing scope. QA is already suffering because the game is so big. Fred Brooks said of software development: "A baby will always take 9 months to grow to matter how many women are assigned to the task."