

This is the only community where people will blame the players instead of the developers for the games shortcomings.




Because some parts of this community have insane expectations. It's a video game and a virtual world.
It's valid to complain about bugs that should have been caught in QA (but there will always be bugs.) It's valid to complain about crashing issues. It's valid to complain about localization errors. Hell, it's even valid to complain about MSQ pacing issues and story quality.
It's not really valid to complain that there isn't enough content to do in the game, because every time new content is added, a subsection of the community responds to it with, "that's not what we meant." An MMO is not intended to be a substitute for an entire life, but a vocal minority wants nonstop 24/7 entertainment of a specific kind. No one video game can supply that, and I'd argue it's not healthy.


Because some parts of this community have insane expectations. It's a video game and a virtual world.
It's not really valid to complain that there isn't enough content to do in the game, because every time new content is added, a subsection of the community responds to it with, "that's not what we meant." An MMO is not intended to be a substitute for an entire life, but a vocal minority wants nonstop 24/7 entertainment of a specific kind. No one video game can supply that, and I'd argue it's not healthy.
That's nonsense. Just look at WoW. They can release one major patch after another with countless new content, events, new maps, gameplay, and so on. Players then consume what they want, and especially how much of it they want, without time pressure, without stress, and without having to do nothing for months. WoW is also an old game and costs less than Final Fantasy, since you don't have to pay for extra storage space with real money every month.
Someone call the Forum Police! Because I wrote passive aggressively that DT looks not good. Oh how right I was!




From my understanding, that's a recent thing. WoW had "9 month content drought" complaints and grind RNG complaints for years until very recently when they bought out a game studio with 100 employees and got them all to work on WoW. Unless SE goes and buys out a local game studio in Tokyo with 100 employees, it's reasonable for SE to be in the boat WoW was before they did that.That's nonsense. Just look at WoW. They can release one major patch after another with countless new content, events, new maps, gameplay, and so on. Players then consume what they want, and especially how much of it they want, without time pressure, without stress, and without having to do nothing for months. WoW is also an old game and costs less than Final Fantasy, since you don't have to pay for extra storage space with real money every month.




Yeah, and while it's true that WoW caught a LOT of flak for that, they learned from their mistake and have never let the game go that long again without any new content.From my understanding, that's a recent thing. WoW had "9 month content drought" complaints and grind RNG complaints for years until very recently when they bought out a game studio with 100 employees and got them all to work on WoW. Unless SE goes and buys out a local game studio in Tokyo with 100 employees, it's reasonable for SE to be in the boat WoW was before they did that.
In FFXIV"s case, It's not like we don't also get the steady drip feed of other stuff throughout the cycle of a patch.
I also do not think they can safely compress the patch cycle any more without reducing scope. QA is already suffering because the game is so big. Fred Brooks said of software development: "A baby will always take 9 months to grow to matter how many women are assigned to the task."I don't think it's likely patches will go back to 3 months. That was not a good schedule for the developers. It was leading to overwork and burnout. And while we deal with that in other places like here in the US, I've gathered the culture with it in Japan is much worse. It seems like bringing that back would be detrimental to the game.
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