Quote Originally Posted by Valmaxian View Post
Also, while I like that you propose the summon doing most/all of the attacking, I personally enjoy contributing to the casting rotation of the job, it just needs more variety - more melee options, some differentiation between ST/AoE, fast vs. slow casts, etc.
Note that mechanically, it'd still be you doing the attacking. You use the command skills that might even have cast bars, and they cause GCDs. It'd be purely a visual/style/theme change to make the cast we cast not do anything immediately, but a second later Ifrit casts a big attack at the target or so.