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  1. #20
    Player HanakoTheGoth's Avatar
    Join Date
    Aug 2025
    Posts
    138
    Character
    Shardbinder Sakura
    World
    Leviathan
    Main Class
    Conjurer Lv 93
    Quote Originally Posted by Supersnow845 View Post
    Which just circles back to “okay then pin down a consistent design brief for SMN”
    Final Fantasy 11 Summoner. all they have to do is delete one we have create a summoner like how it was in 11 "in" final fantasy 14 forum. that means every summon outside of carbuncle you have fight 1v1 battle to obtain . remove concept of egi's complete make them full fledged summons. with abilities player can press and use. even if they have use 1/2/1/2/1/2 button format at least its better then have 500 buttons for each individual summon

    you have summons that act like pets like pheonix, odin , alexander, diablos ( then have call summons one for each individual element in the game like ifirit,shiva, titan, garuda, levithan ramuh.. its not hard not complex. no need tip toe around it. if ff11 can make it work so can 14

    sense 14 rips from 11 art work no brainer. or are you saying the average ff14 player doesnt have brain power to manage that type of rotation. besides 2 min meta is a joke anyway does every summon need have every move they have different then others thats over thinking no it doesnt

    Lightening is Purple it deals damage thats all that it needs
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    Last edited by HanakoTheGoth; 08-21-2025 at 07:23 AM.