Quote Originally Posted by Carighan View Post
That's a weird absolute approach though, because it does not make sense to not aggressively take what worked from other long-lived MMORPGs like Guild Wars 2 or World of Warcraft, while also looking at what didn't work for them and hence not repeating those mistakes.
Not looking at any competitor in the market, not taking any lessons from it and just assuming that what you're cooking up is the best thing since sliced bread is how you end up with 1.0.
We all know how well that went.