Quote Originally Posted by Carighan View Post
Plus the bigger problem is that we never a reason to not press the buttons in an extremely static way. Even Dancer and Red Mage have been so neutered by high (or 50%, on Dancer) proc chances that their moment-to-moment gameplay is utterly reliable despite having important procs.

Instead even 5-6 buttons can keep a player entirely engaged if they are non-trivial to utilize, requiring split-second reactions, intentional non-use and non-plannable availability. If anything a well-designed job would need fewer buttons than current Summoner. But of course, it has to be well-designed first. >.>
I think in defense of how they did range dps is cause you are only class in game can move and attack constantly however ranged dps always been hot mess. rather it be mch under preforming bard... well bard and dancers rng being a pain. not mention physical ranged role skills are all terrible to agree more so then any other job but choice few ones