Quote Originally Posted by AmiableApkallu View Post
I want to have to think which button I should push next, actually.
I will say this, about that topic: Looking at all the classes in the game and at all the states the class design had sind ARR...

This isn't the MMORPG you'll want to play if that is your desired gameplay. I'm sorry to say. This game has always used "Static Rotation"-type classes as their sole design goal, and has aggressively fought itself on every instance where it had a mechanic that even hinted at breaking this (see Dancer procs largely being irrelevant to your rotation, see how old Astro was a game of resisting randomness not accepting it, see how resource starving or resource overflowing jobs got rebalanced over time). This is not a game that will ever engage with "Not static". It just won't happen. Or it would have already. Sadly.