Hello. Unsure if I'm posting this in the correct section, since I'm not quite sure what it classifies as. Either a bug report or a suggestion (though I can't find a suggestions section for game content).

Pretty simple: When using Portrait Mode, the lighting changes. Mainly the light in a character's eyes. It does affect camera lighting somewhat in some areas, too.

Image Example:



Gif Example:



Basically, what Portrait Mode is doing is using the "Roll Angle" option to roll the camera 90 degrees, which is making the light in their eyes move as well. The light moving in general isn't great but I get why it does.

My suggestion is basically make it so that the screen is turned but the light isn't affected, as it ruins the mood of certain shots (can go from normal to looking dead inside). I haven't seen anyone else mention this. Thanks for reading!