While those ideas are really neat, I feel that they would require a massive overhaul also in the enocunter design to work well... I just don't see them doing something so massive, especially since they just set in this "upgraded" (up to debate...) formula for the fights in 7.2.
That's why I tried to visualize changes that are realistic in the scope that we know how they operate, but also not way too uninspired like everything we got in Dawntrail (and even Endwalker to some extent).



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