I currently play FFXI and I can concur with Atma's statement. WoW Classic and FFXI are two different eras of mmos. FFXI is still firmly an EQ-like experience, WoW Classic is Classic yes but its an old school server of the modern mmo. Like a lot of people really don't realize what a sea change WoW was to mmos that came before it, the way folks talk about how (say) FFXIV is the baby casual game is how older mmo players were talking about WoW when it came out because it offered a convenience factor that you don't get in the EQ era from games like FFXI.
Like this is really operating under the assumption that FFXI and WoW are similar enough because they came out 2 years apart but in the development of mmos that 2 years was enough to really consider pre-WoW and post-WoW mmos entirely separate genres.
ETA: That isn't to say that WoW is solely responsible for it, as much as folks give that credit to WoW both EQ2 and CoH make a lot of the same changes that WoW did to the mmo formula of the EQ era but neither go as far or as extensively as WoW did nor were either as successful despite both releasing earlier in 2004 than WoW did.


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