It's not common, but I do get dungeons with groups that just can't dodge mechanics to save their lives and end up getting one-shot by the next thing that hits them after taking on too many vulns, even as it is. Sometimes it's my casual friends, and sometimes it's just randoms. I don't need to be dramatic or make things up to make my point if they're actual scenarios I end up in.


Reply With Quote
I'd love for people to scale their abilities proportionately with their level/gameplay experience, but it just doesn't always happen. Not naming names, but I've watched some raiders get worse as expansions go by because they can't keep up with mechanics or changes in job design.







