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  1. #1
    Player
    Kirutsuki's Avatar
    Join Date
    Feb 2023
    Posts
    132
    Character
    Kirutsuki Noel-e'xion
    World
    Spriggan
    Main Class
    Monk Lv 100

    Korean MMO style "current events" pop-up.

    I know it sounds bad, but hear me out before judging too heavily.

    I just watched a video of someone going into 7.3 alliance raid and had completely forgotten where the first part of the raid took place and had to pick up his phone to look up where this new content was happening.

    And this is an issue that I come across all too often, not only with .x patches, but with moogle events and cross over events. I have to look outside the game to find the information where is the NPC giving me the event quest.

    And considering patches and events are generally something that you would want to make more players to go and check out. I think it would be great to have a sort of "what's happening" window that pops up at log-in.

    Obviously you should be allowed to disable that entirely if you don't want it to show up ever.

    I know there is already the "recommendations" window, but that thing is barely worth looking at since it only shows whats going on in a given area.

    While I am against blatant advertisement pop-ups I think it is important for the game to advertise it's own content in some way and you could have artists submit artpieces for the pop-up message for a given moogle event and it shows in-game, much like the ads on the website and launcher already have.

    I dunno, I just like the sense of community it brings when the game is like; "hey go check this out, there's alot of cool prizes" and it's an easy one click to track sort of thing to see where the NPC is at. Even for things like the Alliance Raid.

    Heck, I personally took a 6month break since 7.0 and when I returned and wanted to see the key features they were hidden in some nonsense areas, like the cosmic exploration quest was in Old Sharlyan of all places and I had to google to find it.

    It's so unintuitive especially when you don't want to constantly check things from patch notes or from your phone in general.

    It could also include you general daily list for Hunts, Roulette, Wonderous Tails etc.
    (9)

  2. #2
    Player
    Hallarem's Avatar
    Join Date
    Sep 2023
    Posts
    1,063
    Character
    Hallarem Aurealis
    World
    Omega
    Main Class
    Dragoon Lv 100
    The game is doing it's best to destroy worldbuillding and immersion any way possible since Endwalker, so why not. Might as well go with pop-ups.
    (6)

  3. #3
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,110
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Pop-ups are one thing sure, but there is also one thing they have never even tried implementing and it's a quest journal not just with active quests and completed quest, but also quests integrated within broader series.
    For example, take the Vanadiel raids: you pick up the first quest, it shows in the journal like today, but also under a greater "folder" called Vanadiel. Once you complete the first tier, quests show as complete, but the Vanadiel category still stays active, and the next patch that introduces new content, it should be blinking with a ! or one of those green dots indicating there is new quests and content, and pointing where is the next pick up. To me it's like, basic info and usability?
    (16)
    Secretly had a crush on Mao

  4. #4
    Player
    Sunhwapark's Avatar
    Join Date
    Oct 2017
    Posts
    379
    Character
    Dear Boy
    World
    Ragnarok
    Main Class
    Fisher Lv 100
    Would be nice.
    I recall Mabinogi having some sort of window that made it really easy to track events and such in-game.
    (1)

  5. #5
    Player
    All_Nonsense's Avatar
    Join Date
    Feb 2024
    Location
    Gridania
    Posts
    255
    Character
    Neo Bird
    World
    Cactuar
    Main Class
    Warrior Lv 100
    I feel like that's close to a solution but it's too intrusive. What we need is an easy to access (see: Not buried in some weird-ass menu somewhere) module that shows/tells us what's happening in the game. Make it presentable and palpable. Example: Have a character's portrait of our choice telling us what's current, unlock more of them over time, give different skins for the portraits that are unlocked during events (so the rewards aren't uh...idk pants we'll never wear). Make it interactable - you click something, it opens the location on a map or focuses that quest for you. This way the player "initiates their own popup" when they want to, or never if they don't care to interface w/ the game in that manner.

    Of course the current engine only has Windows 95 capabilities so that's a pipe dream. For now, do what they were doing in japan in 2005 and make sure you read the newspaper to see what's going on in FF14 this week!
    (1)
    Quote Originally Posted by ReynTime View Post
    I can't believe Final Fantasy XIV made an entire expansion focused on Jar Jar Binks.

  6. #6
    Player
    Boblawblah's Avatar
    Join Date
    May 2022
    Posts
    2,304
    Character
    Shara Dei-ji
    World
    Ultros
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by All_Nonsense View Post
    I feel like that's close to a solution but it's too intrusive. What we need is an easy to access (see: Not buried in some weird-ass menu somewhere) module that shows/tells us what's happening in the game. Make it presentable and palpable. Example: Have a character's portrait of our choice telling us what's current, unlock more of them over time, give different skins for the portraits that are unlocked during events (so the rewards aren't uh...idk pants we'll never wear). Make it interactable - you click something, it opens the location on a map or focuses that quest for you. This way the player "initiates their own popup" when they want to, or never if they don't care to interface w/ the game in that manner.

    Of course the current engine only has Windows 95 capabilities so that's a pipe dream. For now, do what they were doing in japan in 2005 and make sure you read the newspaper to see what's going on in FF14 this week!
    Okay, yea, I heard Korean-MMO and immediately started to nope out, but if it was something like this, I would actually use it a ton. I only sub once every 3 - 4 months usually for month, so I'm perpetually behind in everything, being able to see what is going on, where I can go to access 'x' and 'y' would be really good, but I don't want it popping up like a f2p game or something.
    (2)

  7. #7
    Player
    MetaBoi's Avatar
    Join Date
    Jul 2021
    Location
    Gridania
    Posts
    27
    Character
    Meta Boi
    World
    Odin
    Main Class
    Red Mage Lv 100
    Whenever we have Mogpendium we got a small pop-up on the screen (light green iirc) I think that isn't intrusive so maybe expanding Mogpendium to show the new content could work. If not they could tie to an NPC in the city hubs, call it "Gossip collector" or "Adventuring Aide" or something. Where if you talk to them you can see the content you haven't done yet.
    (0)

  8. #8
    Player
    Kirutsuki's Avatar
    Join Date
    Feb 2023
    Posts
    132
    Character
    Kirutsuki Noel-e'xion
    World
    Spriggan
    Main Class
    Monk Lv 100
    Quote Originally Posted by Boblawblah View Post
    Okay, yea, I heard Korean-MMO and immediately started to nope out, but if it was something like this, I would actually use it a ton. I only sub once every 3 - 4 months usually for month, so I'm perpetually behind in everything, being able to see what is going on, where I can go to access 'x' and 'y' would be really good, but I don't want it popping up like a f2p game or something.
    Was really the only way to explain the idea of the system. But just an example Monster Hunter does this in a way where-by everytime there in a larger festival in town your NPC friend is like; "Hey check this out" and there's a quick one time tutorial on what's happening, after that it only shows up if you want it to even on re--login, it's not all that intrucive, but informs the player that the event has started.

    But yea in an MMO it shouldn't be a straigh-up pop-up, but we already have notifications that happen and it could be tied to those as a sort of "latest News" notif and if you press it it opens a journal type deal similar to something like V&C Dungeon journal with all the info there at hand with a press of a button. Oh want to see where the latest raid is? Here's a direct maplink and teleportation. Want to check your daily / weekly stuff it's all right there.
    (0)
    Last edited by Kirutsuki; 08-10-2025 at 10:29 AM.

  9. #9
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,422
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    They could, but if you've played long enough you know they typically take the quest back to a hub such as the Waking Sands, Mor Dhona, Ishgard, Idyllshire, Kugane, Rhalgr's Reach, The Crystarium, Eulmore, Old Sharlayan, Radz-at-Han, Solution Nine or Tuliyollal. You just open your map for that expansion's two cities and look for blue quests.
    (1)

  10. #10
    Player
    Kirutsuki's Avatar
    Join Date
    Feb 2023
    Posts
    132
    Character
    Kirutsuki Noel-e'xion
    World
    Spriggan
    Main Class
    Monk Lv 100
    Quote Originally Posted by MetaBoi View Post
    Whenever we have Mogpendium we got a small pop-up on the screen (light green iirc) I think that isn't intrusive so maybe expanding Mogpendium to show the new content could work. If not they could tie to an NPC in the city hubs, call it "Gossip collector" or "Adventuring Aide" or something. Where if you talk to them you can see the content you haven't done yet.
    it should be something thats readily available to you wherever you are. Needing to go to a specific NPC is the same as just going to the event NPC straight up.
    Mogpendium is a pretty nice addition, expanding it coould work as well.
    (0)

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