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  1. #21
    Player
    Kahnha's Avatar
    Join Date
    Jun 2017
    Location
    Rubi Cups
    Posts
    167
    Character
    E' R-rok
    World
    Diabolos
    Main Class
    Black Mage Lv 100
    Yeah Yoshi P should do a live stream crying and saying sorry and then give us two months free would be nice. xD
    (0)

  2. 08-09-2025 09:03 AM

  3. #22
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,648
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Just for reference sake. This latest four hour maintenance would equate to roughly two cents. Even a full 24 hour maintenance is 53 cents. We're really scraping the bottom of the barrel to complain about this of all things.

    Quote Originally Posted by Aidorouge View Post
    Nah, I'm not hoping for any compensation out of this, it's just annoying that these things always land in the most inconvenient spot for me because I can typically only play late at night, lol.
    It's because Tokyo is roughly 13 hours ahead of EST. In other words, 2am EST is 3pm the following day for the dev team. So it sucks that your availability falls in that window, but it's standard working hours for Japan.
    (6)
    Last edited by ForteNightshade; 08-09-2025 at 10:01 AM.
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  4. #23
    Player
    jomas_45's Avatar
    Join Date
    Feb 2025
    Posts
    9
    Character
    Scry Kingsbird
    World
    Sephirot
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Jeeqbit View Post
    - OCE peak hours would be in an hour or two.

    So this time cleverly avoids those peak hours and the timing itself makes sense.
    I said in my post before, this lands smack bang in the middle of OCE peak.
    (1)

  5. #24
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,631
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Quote Originally Posted by jomas_45 View Post
    I said in my post before, this lands smack bang in the middle of OCE peak.
    Define peak then. I define it as 7-10pm or 8-10pm. Maint was scheduled to end at worse by 8pm in AU time and an hour earlier JP time. In practice they end it earlier than that usually.
    (1)

  6. #25
    Player
    Catwho's Avatar
    Join Date
    Oct 2012
    Location
    Gridania
    Posts
    2,857
    Character
    Katarh Mest
    World
    Lamia
    Main Class
    Warrior Lv 100
    If we didn't have fixed home worlds, they could do a rolling maintenance and take the servers offline one at a time for the hotfix. It's what we do for the duplicate servers of the software that I work on IRL, and it's what some MMOs that utilize AWS or temporary instanced worlds for their server space can do.

    However, because the in game worlds for XIV are fixed and persistent on a single server cluster, they don't get that option. It's pull the servers down, apply the patch, run the post patch checks, then put them back online.
    (3)

  7. #26
    Player
    ChrysOCE's Avatar
    Join Date
    May 2022
    Posts
    436
    Character
    Chrys Anthemum
    World
    Bismarck
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Jeeqbit View Post
    Define peak then. I define it as 7-10pm or 8-10pm. Maint was scheduled to end at worse by 8pm in AU time and an hour earlier JP time. In practice they end it earlier than that usually.
    Add 2 hours for NZ. It's not just AU that plays in OCE
    (0)

  8. #27
    Player
    Shialan's Avatar
    Join Date
    Jun 2012
    Posts
    438
    Character
    Shinon Hisae
    World
    Shiva
    Main Class
    Sage Lv 91
    Quote Originally Posted by Shinku_Tachi View Post
    If you were serious, I apologize. Your post read like parody regarding something that is extremely common in the MMO world.
    EchoingPulse and Jeeqbit answered things sufficiently though. Maintenance for MMOs is normal, and Emergency Maintenance is especially normal after content updates.
    Stop.engaging.with.trolls.
    (3)

  9. #28
    Player
    Shinku_Tachi's Avatar
    Join Date
    Dec 2016
    Location
    Gridania
    Posts
    337
    Character
    Shinku Tachi
    World
    Goblin
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Shialan View Post
    Stop.engaging.with.trolls.
    You're right, 100% right. I gave the benefit of the doubt for a moment, which proved to be a mistake.
    (1)

  10. #29
    Player
    Haru304's Avatar
    Join Date
    Apr 2019
    Posts
    170
    Character
    Atticus Vaelar
    World
    Balmung
    Main Class
    Dragoon Lv 91
    Quote Originally Posted by Ephremjlm View Post
    It's a true fact of the matter but your comment made me wonder, how much harder would it be for them to segement off data center updates based on the average player prime time?

    I almost feel like that should be pretty doable, with exceptions to major patch updates. Like idk im just riffing here, but I feel like this would be especially fair for them to have to figure out considering some of the bugs in these emergency patch updates are things that they should have been able to catch through quality testing. I think the unreal tomb drop rate not working properly comes to mind in the previous patch.

    I could be completely off in my assumptions here so feel free to correct any dumb opinion I just had lol.
    It would be fairier and imo, entirely doable. But I just can't see Square Enix, particularly, doing it. On their end, I imagine it would require a lot more scheduling than the usual Japanese working hours allow, which in turn leads to a lot of additional costs on the company's end to facilitate. I imagine based on what I've read on here before, as well, that there'd be some technical hang ups because of the limitations of the engine. Can't remember exactly how it goes, but even a small dialogue change seems to require a full on server shut down. On the quality control front, which I'm not impressed with in Dawntrail, I think it's likely that a staggered approach to updates would just lead to more clumsiness across the board.

    All in all, cost wise, I really wouldn't imagine it 'should' cost that much to facilitate, but every game company across the board seems to be in constant financial straits to the point opting for a staff vending machine is probably too much of an expense. I'd like to get back to a point, some day, where player goodwill trumps such things but eeeeeh. Eeeeeeh.
    (1)

  11. #30
    Player
    Ephremjlm's Avatar
    Join Date
    Oct 2022
    Location
    Limsa Lominsa
    Posts
    241
    Character
    Ephremjlm Molina
    World
    Goblin
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Haru304 View Post
    It would be fairier and imo, entirely doable. But I just can't see Square Enix, particularly, doing it. On their end, I imagine it would require a lot more scheduling than the usual Japanese working hours allow, which in turn leads to a lot of additional costs on the company's end to facilitate. I imagine based on what I've read on here before, as well, that there'd be some technical hang ups because of the limitations of the engine. Can't remember exactly how it goes, but even a small dialogue change seems to require a full on server shut down. On the quality control front, which I'm not impressed with in Dawntrail, I think it's likely that a staggered approach to updates would just lead to more clumsiness across the board.

    All in all, cost wise, I really wouldn't imagine it 'should' cost that much to facilitate, but every game company across the board seems to be in constant financial straits to the point opting for a staff vending machine is probably too much of an expense. I'd like to get back to a point, some day, where player goodwill trumps such things but eeeeeh. Eeeeeeh.
    Yeah fair enough, I see your point.
    (0)

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