Page 1 of 7 1 2 3 ... LastLast
Results 1 to 10 of 70

Hybrid View

  1. #1
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90

    How will we stand out?

    Going over what we've seen for ARR. We've taken a lot from other standard MMO's. WoW-esque gameplay and interface are some of the biggest changes we're facing right now, but how will we show off what separates this game from what people already have? How do we keep from being labeled World of Fantasy?

    I want this game to succeed, but we can't do that by making the same mistake that nearly every other MMO has made sense WoW's creation. Copying without sufficient innovation to draw an audience.

    Main draws so far:
    • Job system that lets you change on the fly without having to make a whole new character
    • New summoning system, details are a little fuzzy at the moment
    • Brand name (references, lore, story, etc)
    • Limit Break
    • Chocobo raising and fighting
    • Combat (Position, Combo system)
    • Visuals
    • Deep and useful crafting system
    (16)
    Last edited by Gramul; 08-18-2012 at 06:59 AM.

  2. #2
    Player
    TaalAzura's Avatar
    Join Date
    Jul 2012
    Posts
    420
    Character
    Taal Kheru
    World
    Gilgamesh
    Main Class
    Carpenter Lv 60
    The brand name.
    (2)

  3. #3
    Player
    ShivenCasull's Avatar
    Join Date
    Jun 2012
    Location
    Ul'dah
    Posts
    171
    Character
    Shiven Casull
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by TaalAzura View Post
    The brand heritage.
    Fixed that for you.
    (6)

  4. #4
    Player
    Malakhim's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,545
    Character
    Eisen Marduk
    World
    Hyperion
    Main Class
    Pugilist Lv 60
    Limit Breaks
    Group Crafting
    The armory system
    Top notch story and visual design associated with Final Fantasy
    Content for all styles of play
    Chocobo raising, breading, combat
    Summoning system

    But most importantly, having much longer legs than other MMOs that have given up a year after release that weren't panned nearly as bad as FFXIV.
    (1)

  5. #5
    Player
    Godsleftsock's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    149
    Character
    Shon Totto
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Malakhim View Post
    Limit Breaks
    Group Crafting
    The armory system
    Top notch story and visual design associated with Final Fantasy
    Content for all styles of play
    Chocobo raising, breading, combat
    Summoning system

    But most importantly, having much longer legs than other MMOs that have given up a year after release that weren't panned nearly as bad as FFXIV.
    CHOCOBO BREADING?! D:
    (3)

    ┬─┬︵/(.□.)╯ Russian Table

  6. #6
    Player
    Zyph's Avatar
    Join Date
    Aug 2011
    Location
    Hecking my bed
    Posts
    804
    Character
    Zafeira Zhalwann
    World
    Sargatanas
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Godsleftsock View Post
    CHOCOBO BREADING?! D:

    Kentucky Firaga'd Chocobo
    (6)

  7. #7
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by TaalAzura View Post
    The brand name.
    This. Only an idiot would call this game World of Fantasy, as FF has some pretty unique aesthetics to it. While there may be things that WoW set the standard for in terms of MMOs, story and aesthetics are not part of that list.
    (1)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  8. #8
    Player
    Hycinthus's Avatar
    Join Date
    May 2012
    Location
    Limsa Lominsa
    Posts
    758
    Character
    Alonzo Vivas
    World
    Exodus
    Main Class
    Paladin Lv 100
    Limit Break
    (3)

  9. #9
    Player
    Rau's Avatar
    Join Date
    Mar 2011
    Posts
    2,143
    Character
    Rau Berlioz
    World
    Excalibur
    Main Class
    Warrior Lv 90
    It might possibly be enjoyable to play, and the extreme lack of 10 year olds is also a bonus.
    (2)
    Quote Originally Posted by Eemeefu View Post
    This thread is not a beautiful or unique snowflake.

  10. #10
    Player
    Zantetsuken's Avatar
    Join Date
    Mar 2011
    Posts
    1,979
    Character
    Siorai Aduaidh
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    Final Fantasy-ness is how.

    With Superb style, execution, quality and lore. (unsurprisingly, everything lacking in 1.0)
    (2)

Page 1 of 7 1 2 3 ... LastLast