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  1. #1
    Player
    Dakimakura's Avatar
    Join Date
    Feb 2024
    Posts
    43
    Character
    Daki Makura
    World
    Sophia
    Main Class
    Dark Knight Lv 100
    Are we really getting upset and complaining that day one instanced content isn't a cakewalk?... really?

    If you are so discouraged that you give up after a couple of wipes, I have to question how you got to lvl 100 and 7.3 content to begin with.
    I'm sorry, but if you are so self absorbed and stubborn that you refuse to learn combat mechanics in a MMORPG then get gatekept I guess. Just know that the only one keeping you at that gate is yourself. There is no big scary "elitist cabal" wanting to keep casuals out. That's just silly.

    It's very simple, those that find this content "easy" or at least mildly challenging also want others to learn and overcome this challenge so it gets easier and faster for reclears and roulettes.
    (16)

  2. #2
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,786
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Why are people so unwilling to believe that design gets eaten away at multiple points

    Casuals are why the tanks are immortal

    Midcore players are why melees get 100% uptime without trying

    Speed runners are why jobs are dead if they are 0.5% weaker than the other job
    (17)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  3. #3
    Player
    Volgia's Avatar
    Join Date
    Oct 2023
    Location
    Gridania
    Posts
    706
    Character
    Adam Brazenmutt
    World
    Gilgamesh
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Supersnow845 View Post
    Why are people so unwilling to believe that design gets eaten away at multiple points

    Casuals are why the tanks are immortal

    Midcore players are why melees get 100% uptime without trying

    Speed runners are why jobs are dead if they are 0.5% weaker than the other job
    That's the wrong focus imo. It's just lazy design for lazy players. If you're a hardcore player and you're into speedrunning, is it speedrunning when they force everyone to the same speed?

    Casual players struggle with complex mechanics, instead of making the mechanics less complex they delete the mechanics so everyone can do it, it's the laziest design choice available.
    (5)

  4. #4
    Player
    Emitans's Avatar
    Join Date
    Apr 2015
    Posts
    354
    Character
    Faorin Shadowclaw
    World
    Balmung
    Main Class
    Dancer Lv 100
    I just don't understand what's so hard about the second boss if you could make it all the way here. This is the single player FF equivalent of the final dungeon. If you've already made it this far, you've shown you have the skill needed for this.
    (8)

  5. #5
    Player
    Hanzz96's Avatar
    Join Date
    Jan 2022
    Posts
    141
    Character
    Alyxandria Ashwren
    World
    Jenova
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Emitans View Post
    I just don't understand what's so hard about the second boss if you could make it all the way here. This is the single player FF equivalent of the final dungeon. If you've already made it this far, you've shown you have the skill needed for this.
    The issue is that some people have to actually try and fail to defeat the boss and they just want to RP through all content
    (8)

  6. #6
    Player
    MayuAmakura's Avatar
    Join Date
    Jun 2024
    Posts
    262
    Character
    Mayu Amakura
    World
    Alpha
    Main Class
    Ninja Lv 100
    - It is mandatory for the story because devs know that there isn't big content of MSQ, so some gatekeeping to not allow you to progress fast is key here in their doing, e.g. game sin.

    - As for the people who say "git gud" this would be acceptable if we didn't have same mechanics over and over that involve memorizing 1000 patterns and where is the safe spot. This isn't anything new, this is same old crap that they place in. "Memorize where your safe spot is after every 2nd / 4th boss ability, then know what to do every single time when same mechanic occurs. If your brain is sleepy and your memory is poor, tough luck!".

    I like hard content but ffxiv does it quite the opposite where hard comes from "please remember how to dance here as there are 100 patterns". This isn't fun, others done it better.
    (5)

  7. #7
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,786
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by MayuAmakura View Post
    - It is mandatory for the story because devs know that there isn't big content of MSQ, so some gatekeeping to not allow you to progress fast is key here in their doing, e.g. game sin.

    - As for the people who say "git gud" this would be acceptable if we didn't have same mechanics over and over that involve memorizing 1000 patterns and where is the safe spot. This isn't anything new, this is same old crap that they place in. "Memorize where your safe spot is after every 2nd / 4th boss ability, then know what to do every single time when same mechanic occurs. If your brain is sleepy and your memory is poor, tough luck!".

    I like hard content but ffxiv does it quite the opposite where hard comes from "please remember how to dance here as there are 100 patterns". This isn't fun, others done it better.
    But casual content isn’t dance memorisation, it’s reading visual cues

    You can definitely say savage is dance memorisation but casual content is just responding to tells
    (19)
    Last edited by Supersnow845; 08-07-2025 at 08:57 PM.
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  8. #8
    Player
    Emitans's Avatar
    Join Date
    Apr 2015
    Posts
    354
    Character
    Faorin Shadowclaw
    World
    Balmung
    Main Class
    Dancer Lv 100
    Quote Originally Posted by MayuAmakura View Post
    - It is mandatory for the story because devs know that there isn't big content of MSQ, so some gatekeeping to not allow you to progress fast is key here in their doing, e.g. game sin.

    - As for the people who say "git gud" this would be acceptable if we didn't have same mechanics over and over that involve memorizing 1000 patterns and where is the safe spot. This isn't anything new, this is same old crap that they place in. "Memorize where your safe spot is after every 2nd / 4th boss ability, then know what to do every single time when same mechanic occurs. If your brain is sleepy and your memory is poor, tough luck!".

    I like hard content but ffxiv does it quite the opposite where hard comes from "please remember how to dance here as there are 100 patterns". This isn't fun, others done it better.
    What boss attacks in this dungeon have to be memorized?
    (5)

  9. #9
    Player
    RagAndBoneLady's Avatar
    Join Date
    Jan 2025
    Posts
    19
    Character
    Raggedy Wyrm
    World
    Odin
    Main Class
    Scholar Lv 100
    Posts multiple paragraphs about how Dawntrail was immature and tropey.

    "If you just try hard enough you can achieve all your heart's desires."
    (3)

  10. #10
    Player
    FuturePastNow's Avatar
    Join Date
    Nov 2023
    Posts
    327
    Character
    Kali Zeruel
    World
    Faerie
    Main Class
    Warrior Lv 100
    All the boss mechanics in this dungeon are just visual cues to react to. You have to use your eyes to see where to go for all of them. And yet, I think you could still memorize them, because while there are a few different patterns for them I don't think the bosses do them in random order (at least unless they live long enough to start repeating mechs).
    (6)

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