we are pretty much in a dead end regarding mechanics. they did a good job for quite some time putting the same mechanics together differently with different visuals again again and again. but we're hitting a wall. faster was the one direction they could have gone. and it works for me. i was tired of it and it refreshed it for me for now.

but i can see its too much for some people. we need a different kind of mechanics. mechanics which dont need more speed to get more engaging.

but i dont trust yoshida to do that tbh