Results -9 to 0 of 2

Threaded View

  1. #2
    Player
    XiaoShengwu's Avatar
    Join Date
    Apr 2021
    Location
    Kugane
    Posts
    94
    Character
    Saito Soji
    World
    Coeurl
    Main Class
    Sage Lv 100
    Welcome to Capitalism ^.^/ we've been waiting for you to wake up.

    Edit: On a more serious note though,
    Ehhh. If there were some addition to the Crafter/Gatherer system, in which would promote further specializaiton in a specific area of those Diciples (and of course could still alternative between them) ....then yes a more balanced market of supply & demand COULD emerge. but this is idealistic thinking still.

    Take for example a baseline level 100 crafter. lets say weaver. they can make...literally everything, ever other base line weaver can make. but...add a specialist stone and now you can craft certain items that are rare or are limited to special drops.

    ...if.....they were to go a step further and lets say, create a new soul stone for crafters that was called profession. that you can only have 1 of, with a timed CD after use of ....lets just say once a quarter. so 3 months. it would lock to whatever class you use it on. For this example we've used weaver.

    so your weaver, now becomes your profession. not specialist. and you unlock a wide variety of ....-throws hands in air- idk....really intriquate lacy under garments that have 6 dye slots instead of 2. or, being able to create (from a temple of options provided by devs) your own unique wall papers to be sold for housing. ...>Then yes, i could very much see this application working. (but this comes with its own challenges)
    (0)
    Last edited by XiaoShengwu; Yesterday at 08:49 AM.

Tags for this Thread