Just wanted to say I *love* the direction CS3 has taken with these new quests. Admittedly the puzzles are sort of linear/easy but I strongly encourage them to give us more in the future! It makes the MSQ much more engaging and I really felt like I was uncovering secrets running around unlocking things (even if the puzzles were really really easy).
I admit I sort of got my hopes up for the circuit puzzle that we'd see something using tethers, like the paradox puzzles in FFXIII-2, but that's just me recognizing that 13-2 and Dawntrail share many themes and pattern-matching a bit.
What types of puzzle mechanics would you like to see in FF14?