Lots of excuses here. Press it only once if that's your preference. If you really super need to spam 4 recuperates in a row to get out of a jam and only three recuperates won't do it, you made a poor decision ten seconds ago.
Lots of excuses here. Press it only once if that's your preference. If you really super need to spam 4 recuperates in a row to get out of a jam and only three recuperates won't do it, you made a poor decision ten seconds ago.
Then it is time for them to begin removing CC from ranged jobs.
Both jobs benefited greatly from the hackjob Purify changes, and because of that are currently ones of the best jobs for PvP because they can abuse their bloated CC kits.
Not even to mention that they both have the lowest skill floor to play, so players who can't even be bothered to learn basic mechanics for PvP can "perform" fairly decently just by spamming their abilities without any forethought.
We were already in a Ranged job meta prior to these changes, now Melee jobs are even worse and frustrating to play when facing against Bards and White Mages in every match single match.
They either need to revert the Purify changes, or begin pruning CC. Idgaf which one, but it needs to happen.
Is this different to the DRK meta that existed? There's always a meta, isn't there? And a half decent VPR and GNB seems to eat up just fine.Both jobs benefited greatly from the hackjob Purify changes, and because of that are currently ones of the best jobs for PvP because they can abuse their bloated CC kits.
Not even to mention that they both have the lowest skill floor to play, so players who can't even be bothered to learn basic mechanics for PvP can "perform" fairly decently just by spamming their abilities without any forethought.
We were already in a Ranged job meta prior to these changes, now Melee jobs are even worse and frustrating to play when facing against Bards and White Mages in every match single match.
They either need to revert the Purify changes, or begin pruning CC. Idgaf which one, but it needs to happen.
Anyway, I actually preferred the overall flow prior to the animation/role actions/purify "improvements" they made.
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