Its easier to disengage if youre getting hit with strays and hit and runs seem easier to escape out of with certain jobs. Lots of edge cases where this change applies.
Perhaps even a buff for tanks?
Its easier to disengage if youre getting hit with strays and hit and runs seem easier to escape out of with certain jobs. Lots of edge cases where this change applies.
Perhaps even a buff for tanks?
Hey, lets punish melee's more by forcing them to waste a precious resource (MP) on having to choose between recuperate/purify while also letting BRD/WHM keep MP steal.
OH- let's also not even once consider cutting down crowd control overall.
You can tell how incompetent and horrible the developers are at balance when they started taking away CC from melee jobs while letting ranged jobs keep multiples themselves.
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