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Thread: PAtch 7.3 notes

  1. #11
    Player
    All_Nonsense's Avatar
    Join Date
    Feb 2024
    Location
    Gridania
    Posts
    282
    Character
    Neo Bird
    World
    Cactuar
    Main Class
    Warrior Lv 100
    At long last Pictomancer has been gutted. The most overpowered class in FF14 history is finally normal after a year and a half reign of terror that completely eliminated the viability of any other casters whatsoever
    (1)
    Quote Originally Posted by ReynTime View Post
    I can't believe Final Fantasy XIV made an entire expansion focused on Jar Jar Binks.

  2. #12
    Player
    mallleable's Avatar
    Join Date
    May 2021
    Posts
    1,244
    Character
    Malia Tri'el
    World
    Behemoth
    Main Class
    Bard Lv 100
    Wow. They actually remembered that phys ranged exists in their notes this time.

    Phys ranged still needs to fundamentally change as a role. The PVP versions of phys ranged jobs are better taken care of than the PVE versions by a long shot.
    (4)

  3. #13
    Player
    Oizen's Avatar
    Join Date
    Oct 2021
    Location
    playing other games like yoshida intended
    Posts
    2,346
    Character
    Alondite Ragnell
    World
    Marilith
    Main Class
    Dark Knight Lv 100
    90% of the patch notes are because of M6S lol
    (5)

  4. #14
    Player Mawlzy's Avatar
    Join Date
    Sep 2023
    Posts
    2,824
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Maltothoris View Post
    Outside of the immediate future, the healer aoe changes were certainly because of m8s in p1 and p2. The add phase in p1 where you could not hit the other side with your standard aoes heals and then in p2 with the platforms. Also some parts in m7s mainly with the deatmatch parts.
    Maybe they'd do better to get the jobs right first and then design fights.

    Tail wags dog etc.
    (2)

  5. #15
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,481
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Well they do explain the changes now.

    They said AoE was increased for DPS, Ranged Phsyical Damage was increased because their damage was too low, RDM/SMN damage was increased because they lowered it due to them being rez jobs but they realized that's uselesss once they are clear-ready, they changed Pictomancer purely to make Hammer Time a DPS gain, and they buffed healer DPS by 5 potency to bring them up to AST's party buff damage.
    (0)

  6. #16
    Player
    VictorSpoils's Avatar
    Join Date
    Mar 2022
    Posts
    906
    Character
    Victor Spoils
    World
    Coeurl
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Arrius View Post
    AoE heal range changes are interesting.
    Medica waiting 12 years to match Medica II's radius
    (2)

  7. #17
    Player
    hydralus's Avatar
    Join Date
    Jun 2016
    Posts
    1,083
    Character
    Keiho Fukiku
    World
    Balmung
    Main Class
    Warrior Lv 50
    Quote Originally Posted by All_Nonsense View Post
    At long last Pictomancer has been gutted. The most overpowered class in FF14 history is finally normal after a year and a half reign of terror that completely eliminated the viability of any other casters whatsoever
    Now we can all go back to enjoying BLM being the #1 favorite caster job like it has been. I was almost worried for a while there.
    (0)

  8. #18
    Player
    PaulH's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
    Posts
    239
    Character
    Dru Hutton
    World
    Odin
    Main Class
    Scholar Lv 100
    Yikes Pico nerf, boo! BLM had years for #1 let caster. Let Picto have another 3 expansions of #1 caster to make it fair.
    (0)

  9. #19
    Player
    All_Nonsense's Avatar
    Join Date
    Feb 2024
    Location
    Gridania
    Posts
    282
    Character
    Neo Bird
    World
    Cactuar
    Main Class
    Warrior Lv 100
    Quote Originally Posted by hydralus View Post
    Now we can all go back to enjoying BLM being the #1 favorite caster job like it has been. I was almost worried for a while there.
    The caster who, well, casts the most should be rewarded for their skill in maintaining uptime and rotation despite their massive movement nerf. Black mage should always be the strongest by merit of being remarkably harder to play at a high level of performance. Picto has like 2 casts. Summoner has 1 essentially. Rdm does channel more than those but most of its burst is in the melee x instacast meter burner combo. It also has a rez and a heal.
    (1)
    Quote Originally Posted by ReynTime View Post
    I can't believe Final Fantasy XIV made an entire expansion focused on Jar Jar Binks.

  10. #20
    Player
    Midare's Avatar
    Join Date
    Dec 2021
    Posts
    346
    Character
    Midare Dare
    World
    Famfrit
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by All_Nonsense View Post
    The caster who, well, casts the most should be rewarded for their skill in maintaining uptime and rotation despite their massive movement nerf. Black mage should always be the strongest by merit of being remarkably harder to play at a high level of performance. Picto has like 2 casts. Summoner has 1 essentially. Rdm does channel more than those but most of its burst is in the melee x instacast meter burner combo. It also has a rez and a heal.
    Boy, I sure wish people would stop mistaking dealing with inconveniences for difficulty. BLM is not hard to play, the fact that we got to move a lot it's what adds trouble solving to it and that's not difficulty.
    Learning a fight to know when you move or use slide casting it's not difficulty either.
    (5)

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