At long last Pictomancer has been gutted. The most overpowered class in FF14 history is finally normal after a year and a half reign of terror that completely eliminated the viability of any other casters whatsoever
At long last Pictomancer has been gutted. The most overpowered class in FF14 history is finally normal after a year and a half reign of terror that completely eliminated the viability of any other casters whatsoever
Wow. They actually remembered that phys ranged exists in their notes this time.
Phys ranged still needs to fundamentally change as a role. The PVP versions of phys ranged jobs are better taken care of than the PVE versions by a long shot.
90% of the patch notes are because of M6S lol
Maybe they'd do better to get the jobs right first and then design fights.Outside of the immediate future, the healer aoe changes were certainly because of m8s in p1 and p2. The add phase in p1 where you could not hit the other side with your standard aoes heals and then in p2 with the platforms. Also some parts in m7s mainly with the deatmatch parts.
Tail wags dog etc.
Well they do explain the changes now.
They said AoE was increased for DPS, Ranged Phsyical Damage was increased because their damage was too low, RDM/SMN damage was increased because they lowered it due to them being rez jobs but they realized that's uselesss once they are clear-ready, they changed Pictomancer purely to make Hammer Time a DPS gain, and they buffed healer DPS by 5 potency to bring them up to AST's party buff damage.
Now we can all go back to enjoying BLM being the #1 favorite caster job like it has been. I was almost worried for a while there.
Yikes Pico nerf, boo! BLM had years for #1 let caster. Let Picto have another 3 expansions of #1 caster to make it fair.
The caster who, well, casts the most should be rewarded for their skill in maintaining uptime and rotation despite their massive movement nerf. Black mage should always be the strongest by merit of being remarkably harder to play at a high level of performance. Picto has like 2 casts. Summoner has 1 essentially. Rdm does channel more than those but most of its burst is in the melee x instacast meter burner combo. It also has a rez and a heal.
Boy, I sure wish people would stop mistaking dealing with inconveniences for difficulty. BLM is not hard to play, the fact that we got to move a lot it's what adds trouble solving to it and that's not difficulty.The caster who, well, casts the most should be rewarded for their skill in maintaining uptime and rotation despite their massive movement nerf. Black mage should always be the strongest by merit of being remarkably harder to play at a high level of performance. Picto has like 2 casts. Summoner has 1 essentially. Rdm does channel more than those but most of its burst is in the melee x instacast meter burner combo. It also has a rez and a heal.
Learning a fight to know when you move or use slide casting it's not difficulty either.
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