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  1. #141
    Player
    s32ialx's Avatar
    Join Date
    Jan 2016
    Posts
    209
    Character
    Tiabeanie Starwhisper
    World
    Behemoth
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Divinemights View Post
    This is going to be my last post on this matter, because it’s clear the other guy can’t (or won’t) read.

    The issue isn’t about “plot availability” at all.
    What these people want is ownership of medium and large houses and they refuse to acknowledge anything else (FC rooms, smalls, or apartments) as legitimate player housing.
    That’s why they reject any narrative that doesn’t fit their own.

    This whole circus only exists because someone with poor English and even worse reading comprehension decided to twist what I said.
    My original statement was neutral and observational:

    There is no “housing crisis.”
    Small plots consistently go unbid, while all bidding activity is concentrated on mediums and larges.
    That clearly shows people only want mediums and larges.

    But instead of grasping that, he spun it into some nonsense argument, and he’s still running in circles.
    On top of that, you’ve got one poster who keeps stirring things up just for “drama,” and another who thinks he’s being clever by throwing in shallow, snarky comments.
    There’s no real drama here, and no real argument—just one guy failing at basic reading comprehension and lashing out because he doesn’t like what was said.
    Your use of em dashes (—), smart quotes (“”) screams AI. If you're going to use AI to write your replies, at least make sure it's arguing something meaningful. Your responses read like they were generated more for style than substance. Whether it came from you or an AI, it still sidesteps the core issue: housing inequity and the frustration many players face.

    You said this would be your last post, and I genuinely hope that's true, because this conversation stopped being constructive the moment you decided to misgender me again, despite being corrected earlier. That's not a slip. That's deliberate disrespect.

    You keep accusing others of poor reading comprehension while ignoring the actual points being made. Yes, players want mediums and larges. That's the entire point. The system doesn't meet that demand, and pretending that unclaimed smalls somehow prove there's no housing crisis is a shallow take that ignores player behavior, forum feedback, and years of frustration.

    You've spent multiple posts trying to reframe this as a personal failing on my part, calling me emotional, delusional, and now illiterate. That's not debate. That's projection.

    And let's be honest, if your argument were truly strong, you wouldn't need to misgender, insult, or dismiss others to make it. You'd let the facts speak for themselves. But instead, you've chosen ego over empathy, and condescension over conversation.

    I've made my points clearly, consistently, and respectfully. You've chosen to ignore them and attack the messenger. That says more about your position than mine.
    (3)
    Quote Originally Posted by Sir_Tonberry View Post
    Genshin Impact a free to play mobile gatcha game puts out events every 40 days that are fully voiced and an engaging story. FF which is a subscription game with a full price tag does like 5 events a year and still can't put 10% of the effort. Something is wrong.


    kitsune.uwu.ai

  2. #142
    Player
    Solowing's Avatar
    Join Date
    Nov 2014
    Posts
    508
    Character
    Roll Ryuko
    World
    Excalibur
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Khryseis_Astra View Post
    Access meaning one fulfills the requirements and can straight up go get it once they’ve done so, not “enter a lotto and if luck is in your favor you’ll get one.”

    As for Divinemights summation that people are complaining about really wanting medium and large when smalls go unwanted, I live on a highly populated DC. Smalls don’t get passed up here, and I know some unfortunate souls who have lost their every lotto attempt even for those. The competition will only increase once interior size change comes out.

    Bottom line there should be enough supply for everyone, and there isn’t. People are complaining to try to change that, because this is where SE wants us to put our feedback. There are a number of ways they could address that, but adding an instanced option would solve both supply and size issues.
    And you now have a two tiered system where one set of players can freely come and on free to subscribe alor unsubscribe at their whim while anyone remaining in a ward plot has to check periodically.

    My suggestion would be just to shut off the demolition timer permanent at that point
    (1)
    "On a distance island, far away from civilization.."
    SandIslandExpansev2.carrd.co

  3. #143
    Player
    s32ialx's Avatar
    Join Date
    Jan 2016
    Posts
    209
    Character
    Tiabeanie Starwhisper
    World
    Behemoth
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Solowing View Post
    And you now have a two tiered system where one set of players can freely come and on free to subscribe alor unsubscribe at their whim while anyone remaining in a ward plot has to check periodically.

    My suggestion would be just to shut off the demolition timer permanent at that point
    Sure once they get off their "lazy" asses and add more wards specifically dynamic ward addition as x% of a ward /subdivision fills up
    (0)
    Quote Originally Posted by Sir_Tonberry View Post
    Genshin Impact a free to play mobile gatcha game puts out events every 40 days that are fully voiced and an engaging story. FF which is a subscription game with a full price tag does like 5 events a year and still can't put 10% of the effort. Something is wrong.


    kitsune.uwu.ai

  4. 08-18-2025 12:28 PM

  5. #144
    Player
    Solowing's Avatar
    Join Date
    Nov 2014
    Posts
    508
    Character
    Roll Ryuko
    World
    Excalibur
    Main Class
    Ninja Lv 100
    Quote Originally Posted by s32ialx View Post
    Sure once they get off their "lazy" asses and add more wards specifically dynamic ward addition as x% of a ward /subdivision fills up
    No need for dynamic wards just give everybody their own instance plot and be done with it. All i'm asking for is to preserve the ward system and you guys can have whatever you want. So that way you guys get your instance plots. But the ward plots get grandfathered

    How many tabs of YouTube videos can you keep playing simultaneously when you start getting performance issues. If you don't the bandwidth or processing power to handle that. You're going to have performance issues and you don't want that. The only way to be able to open more tabs is increasing hardware horsepower. That's not something you just do. But also the need for it isnt equal across server or DCs. Like Balmung would need it to generate more wards, but a low pop servers doesnt need it at all since they don't have anyone bidding. Does it make sense to partially upgrade the system for a few, or spend more then you need to when some servers wouldnt see a benefit from it at all?
    (0)
    Last edited by Solowing; 08-18-2025 at 08:26 PM.
    "On a distance island, far away from civilization.."
    SandIslandExpansev2.carrd.co

  6. #145
    Player
    Khryseis_Astra's Avatar
    Join Date
    Dec 2019
    Posts
    1,647
    Character
    Khryseis Astra
    World
    Brynhildr
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Solowing View Post
    No need for dynamic wards just give everybody their own instance plot and be done with it. All i'm asking for is to preserve the ward system and you guys can have whatever you want. So that way you guys get your instance plots. But the ward plots get grandfathered
    Yes to be clear I’ve always been in favor of having both options, not replacing wards with instanced. Unfortunately due to the nature of the wards, I don’t see them taking away auto-demo, because that would go back to the way it was before: ward housing would be unavailable after people stop playing but that plot is still taken. And seeing as a great many people do prefer the ward system, it’s an added incentive for the instanced system not to be subject to auto-demo because that will free up more space in the wards for those who prefer them, as well as large FCs and venues.

    How many tabs of YouTube videos can you keep playing simultaneously when you start getting performance issues. If you don't the bandwidth or processing power to handle that. You're going to have performance issues and you don't want that. The only way to be able to open more tabs is increasing hardware horsepower. That's not something you just do. But also the need for it isnt equal across server or DCs. Like Balmung would need it to generate more wards, but a low pop servers doesnt need it at all since they don't have anyone bidding. Does it make sense to partially upgrade the system for a few, or spend more then you need to when some servers wouldnt see a benefit from it at all?
    The beauty of instanced is that it only loads when in use, so it’s not a constant server drain like the permanently loaded wards. But whether they do create an instanced system, or instead go with something like dynamic wards which are auto-generated based on need, I really think they should look into using those cloud servers they were testing for a minute there!

    I still think instanced would be preferable to dynamic wards, just because it would also allow for selecting whatever size you want for your instanced plot, whereas just adding new wards only creates the same handful of mediums and larges. Unlike me, most people would like to upgrade their homes over time, as they earn more gil and accumulate more stuff! lol
    (2)

  7. #146
    Player
    s32ialx's Avatar
    Join Date
    Jan 2016
    Posts
    209
    Character
    Tiabeanie Starwhisper
    World
    Behemoth
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Solowing View Post
    No need for dynamic wards just give everybody their own instance plot and be done with it. All i'm asking for is to preserve the ward system and you guys can have whatever you want. So that way you guys get your instance plots. But the ward plots get grandfathered
    I'm not against instanced housing at all, in fact, I'd prefer instanced wards. The interiors of houses and wards are already technically instanced in all forms of the word, and like dungeons, they can be "spun down" when not in use. It's not about keeping everything active 24/7, it's about smart resource allocation.

    On average, I run 50+ browser tabs across multiple machines, not necessarily YouTube, but the principle applies. Tabs that aren't actively visible are offloaded to memory or saved to disk. If I close Firefox with tabs open, it stores the session as lightweight data. Only active tabs consume real-time resources. That's how instanced wards could work:
    • Inactive wards could be stored in RAM or offloaded to disk
    • Active wards or housing interiors spin up when accessed, just like dungeons
    • State data could be stored in a database (e.g., MySQL) and reloaded on demand

    This isn't theoretical, it's how modern systems already manage load. The idea that instancing would require massive hardware upgrades across all servers is misleading. High-pop servers like Balmung might benefit from dynamic ward generation, while low-pop servers wouldn't need it. That's the beauty of scalable architecture: you deploy resources where they're needed.

    I've never said I dislike wards. I love them. I don't want demolition either. But what I do want is a system that doesn't punish players for inactivity by deleting Mogstation purchases. Even Star Citizen, with its "death of a spaceman" mechanic, preserves your assets across characters. FFXIV should be doing better.

    There's no excuse for the housing system to remain this outdated when scalable, dynamic, and resource-efficient solutions have existed for years. The only reason it hasn't evolved is corporate inertia, and profit prioritization over player experience.

    In short, the current ward system is a monolithic relic in a world that demands elastic infrastructure. With containerized instancing, asynchronous state management, and distributed storage, there's no architectural barrier to implementing dynamic, persistent housing. The fact that housing data isn't decoupled from physical server uptime or player activity is a failure of design, not feasibility. If XIV's backend leveraged even basic principles of cloud-native architecture, ephemeral compute, lazy loading, and horizontal scaling, wards could be both permanent and resource-efficient. The refusal to modernize isn't a limitation of technology, it's a limitation of will.

    P.S.
    Before you even try to ask, cause I have seen you try to use this an an excuse before. Yes, a random visitor from another world or data center can absolutely spin up an instanced ward or house, even if the owner is offline. That's the beauty of dynamic instancing: the system doesn't rely on player presence, only on access requests. When a visitor enters a ward or clicks on a plot, the backend can asynchronously load the instance from persistent storage, hydrate the environment, and serve it on demand. It's no different than how cross-world players enter dungeons or visit instanced zones. The architecture supports it, it just needs to be applied to housing.
    (3)
    Last edited by s32ialx; 08-18-2025 at 10:36 PM.
    Quote Originally Posted by Sir_Tonberry View Post
    Genshin Impact a free to play mobile gatcha game puts out events every 40 days that are fully voiced and an engaging story. FF which is a subscription game with a full price tag does like 5 events a year and still can't put 10% of the effort. Something is wrong.


    kitsune.uwu.ai

  8. #147
    Player
    Solowing's Avatar
    Join Date
    Nov 2014
    Posts
    508
    Character
    Roll Ryuko
    World
    Excalibur
    Main Class
    Ninja Lv 100
    If that is doable while keeping the ward system then sure. No complaints here.
    (1)
    "On a distance island, far away from civilization.."
    SandIslandExpansev2.carrd.co

  9. #148
    Player
    Llamalass's Avatar
    Join Date
    Jul 2024
    Location
    Ul'dah
    Posts
    29
    Character
    Nama No'ai
    World
    Leviathan
    Main Class
    Monk Lv 90
    flap flap



    *flap flap flap*
    (0)

  10. #149
    Player
    s32ialx's Avatar
    Join Date
    Jan 2016
    Posts
    209
    Character
    Tiabeanie Starwhisper
    World
    Behemoth
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Llamalass View Post
    flap flap



    *flap flap flap*
    kon kon kon
    (0)
    Quote Originally Posted by Sir_Tonberry View Post
    Genshin Impact a free to play mobile gatcha game puts out events every 40 days that are fully voiced and an engaging story. FF which is a subscription game with a full price tag does like 5 events a year and still can't put 10% of the effort. Something is wrong.


    kitsune.uwu.ai

  11. #150
    Player
    HeavenlyPeaches's Avatar
    Join Date
    Sep 2024
    Location
    Gridania
    Posts
    43
    Character
    Nami Moonveil
    World
    Zodiark
    Main Class
    Astrologian Lv 100
    I think the ward system is fine. We just need more wards…

    If I would make changes to the wards system it would be:
    1. More wards. Every expansion should get a new housing area. We have 3 from ARR, 1 HW and 1 SB… we been SHB, EW and DT aswell
    2. No need for a subscription. Or an extension like 1 year. So when you take a 1 year break it’s still there.
    3. Account bound housing instead of per Character. I have seen so many worlds/wards just owned by 1 single person, like in Chaos (Probably Dynamis and Materia as well). And too be honesty its really unfair for the people that don’t have a house to not get it because 1 single person just owns 1 whole Ward.

    Thats kinda what I can think of right now
    (0)

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