Results 1 to 9 of 9
  1. #1
    Player
    Sheyshen's Avatar
    Join Date
    Jul 2025
    Posts
    9
    Character
    Raya Auren
    World
    Malboro
    Main Class
    Monk Lv 100

    Cosmic Exploration Needs a Bit of Tuning

    During my lunch break today I thought it would be fun to pop over to sinus ardorum to work on getting some glam stuff (and the emote that continues to elude me) finding it more or less empty aside from couple of people afk at the hub.
    That's fine, I play alone anyway, but then I ran into an issue when the mech-ops popped up. I was the only one there doing ground support. didn't see anyone in mechs aside from the untargetable npcs, and in the entire span of the op I was barely able to make a dent in the progression.

    As interest tapers off in favor of the newest content, the hardcore players focus on the next grind, and even the mid players finish their current stage of their relic we need to see more tuning to things so players who aren't done can still complete the world events or progress through without relying on other players to be there at that moment. (this isn't specific to just CE, i've noticed it with attempting to do older group reliant content like bozja and eureka since both zones are almost always empty when I go) A scaling system that takes into account how many are in the event zone, or something similar would be a great start, tuning things to take into account for shifting of interest and players who either started after the content was implemented or weren't able to get to it when it was at peak interest.
    (2)

  2. #2
    Player
    Alenonimo's Avatar
    Join Date
    Sep 2018
    Posts
    73
    Character
    Lilita Anklebiter
    World
    Behemoth
    Main Class
    White Mage Lv 90
    The patch notes for 7.3 did state some tuning, like doubling the time and increasing the progress per player for those missions. Check it again tuesday to see if they did a good job. :P
    (3)

  3. #3
    Player
    SkankyRoe's Avatar
    Join Date
    Jul 2021
    Location
    Limsa Lominsa
    Posts
    183
    Character
    Cinnamon Whisky
    World
    Malboro
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Sheyshen View Post
    During my lunch break today I thought it would be fun to pop over to sinus ardorum to work on getting some glam stuff (and the emote that continues to elude me) finding it more or less empty aside from couple of people afk at the hub.
    That's fine, I play alone anyway, but then I ran into an issue when the mech-ops popped up. I was the only one there doing ground support. didn't see anyone in mechs aside from the untargetable npcs, and in the entire span of the op I was barely able to make a dent in the progression.

    As interest tapers off in favor of the newest content, the hardcore players focus on the next grind, and even the mid players finish their current stage of their relic we need to see more tuning to things so players who aren't done can still complete the world events or progress through without relying on other players to be there at that moment. (this isn't specific to just CE, i've noticed it with attempting to do older group reliant content like bozja and eureka since both zones are almost always empty when I go) A scaling system that takes into account how many are in the event zone, or something similar would be a great start, tuning things to take into account for shifting of interest and players who either started after the content was implemented or weren't able to get to it when it was at peak interest.
    The odd thing is that the pilot side of mech ops seems to scale to the amount of players in the instance; the other day I was the only player in an instance and did a mech op as pilot, not only did I clear it easily, but it felt like I cleared it even faster than back when I would do them with a bunch of other players.
    (1)
    I look just like the roes next door... if you happen to live next door to an amusement park.

  4. #4
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,644
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    They are buffing the ability to complete it on the ground.
    (1)

  5. #5
    Player
    Sheyshen's Avatar
    Join Date
    Jul 2025
    Posts
    9
    Character
    Raya Auren
    World
    Malboro
    Main Class
    Monk Lv 100
    Quote Originally Posted by Alenonimo View Post
    The patch notes for 7.3 did state some tuning, like doubling the time and increasing the progress per player for those missions. Check it again tuesday to see if they did a good job. :P
    Quote Originally Posted by Jeeqbit View Post
    They are buffing the ability to complete it on the ground.
    oh! I had seen about the timer update but didn't realize that it was including a progress buff too. I'll have to check it out again after the patch goes live! thank you for letting me know!
    Hopefully it'll scale well, and maybe they'll think about similar updates for some of the older content too
    (0)

  6. 08-02-2025 06:36 AM

  7. #6
    Player
    ChrysOCE's Avatar
    Join Date
    May 2022
    Posts
    441
    Character
    Chrys Anthemum
    World
    Bismarck
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Aidorouge View Post
    Would be nice if I didn't have to solo-kill hundreds of mobs in Eureka, only to have to abandon fighting half the NMs because they can't be safely battled alone (even on WAR).
    Eureka already had a buff to it? You can solo most NMs. Do you have Logograms unlocked?
    (0)

  8. #7
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,641
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by ChrysOCE View Post
    Eureka already had a buff to it? You can solo most NMs. Do you have Logograms unlocked?
    NM’s can really only be soloed with elemental gear
    (0)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  9. #8
    Player
    ChrysOCE's Avatar
    Join Date
    May 2022
    Posts
    441
    Character
    Chrys Anthemum
    World
    Bismarck
    Main Class
    Warrior Lv 100
    I might have had the Kirin's armor on, when i first did it (which tbh, if someone wants to go into eureka, it is an investment worth buying). but it has gone through nerfs already and is very approachable doing it solo.
    (0)

  10. 08-02-2025 12:35 PM

  11. #9
    Player
    Shinku_Tachi's Avatar
    Join Date
    Dec 2016
    Location
    Gridania
    Posts
    335
    Character
    Shinku Tachi
    World
    Goblin
    Main Class
    Fisher Lv 100
    I saw some of the rewards since coming back, I really need to jump on this!

    Is it relatively easy to break into and get going?
    (0)