(04:17:08)
- Doman Mahjong Voices Added
Voices for Wuk Lamat, Koana, and Bakool Ja Ja have been added to Doman Mahjong. These are brand-new voice lines, so we hope you'll try them out and see how each character cheers you on!
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(04:17:42)
- Character Display Range Increased
Adding this new option took a lot of careful calibration and performance tests!
The current display range will be the default setting, with two additional ranges if you want to see characters that are further away.
Note that the maximum number of characters you can see on your screen will remain the same as before.
Additionally, wider display ranges will demand more rendering power, so we recommend trying out each range to see which one best suits your situation.
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(04:21:31)
- Chat Bubble Feature
As we announced in the previous Letter LIVE, the chat bubble feature will be added in Patch 7.3.
Enabling chat bubbles only changes how messages are shown on your screen; they won't affect who can see the messages. For example, even if your screen shows your Tells as chat bubbles coming from your character, everyone around you won't be able to see those Tells. But if you still feel like others can see your private messages, you can turn them on or off for specific chat modes.
As of Patch 7.3, chat bubbles won't be displayed during battle or PvP. After our teams debated this topic at length, we've decided to hide them for the time being.
Chat bubbles are meant to be an optional feature for those who want more immersion in their social interactions. While they could have their uses in battle, should they become the norm in raid strategies, everyone would be expected to have them enabled, which may introduce new hurdles to undertaking battle content.
With that said, there are mixed opinions even within the Development team regarding this topic. We will be continuing internal discussions regarding whether chat bubbles should stay turned off, or if allowing them could lead to more enjoyability.
On a related note, we're also debating the possibility of enabling chat bubbles in field operations (like Occult Crescent) and other public overworld areas, as it could enhance their social elements. For those cases, there's still a number of undecided factors, such as where we'd draw the line for "being in combat," so we'll be playtesting some more on our end before deciding whether to make exceptions for specific content.
(04:28:23)
Check out the video for an in-game preview of the chat bubble feature!
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