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  1. #1
    Player
    The_User's Avatar
    Join Date
    Feb 2022
    Posts
    265
    Character
    The Tank
    World
    Gungnir
    Main Class
    Dark Knight Lv 63

    DRK, Do you think developer would to take our idea and give it to other job again?

    Suggestion for The Dark Knight rework :


    Quote Originally Posted by Lyth View Post
    7) New abilities.

    i) Shadowstep: Teleport 15 yalms forward. Using this ability a second time returns you to your original position.
    Where FFXIV job designer developer gave it to :






    Quote Originally Posted by Lyth View Post
    RPR stole our proposed gap closer.






    Suggestion for The Dark Knight rework :

    Quote Originally Posted by ninninin View Post



    This action also need bigger explosion like
    [/hb]
    Carnage=Type : Weaponskill. Deliver an attack to a target and all enemies nearby it with a potency of 1200 for the first enemy, and 50% less for all remaining enemies. [big sword slam with a range and radius of 3x5y.] ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------


    Where FFXIV job designer developer gave it to :





    Primal Rend also came from the suggestion of Dark Knight player posted Gut animation from Berserk game. I think he asked for dev to mix dragon jump and put a bit of explosion to improve bloodspiller but yeah it end up as Primal Rend now because the job designer hog it for war instead.


    Also there was also a clip of genshin impact showing Wolf Boy using a Wolf stand posted by Dark Knight player who asked for living shadow rework but as you can already guessed, yoshida decided to use it to create a reaper instead.



    Will Yoshida team ever going to stop this bad habit? are we expected to put up with this forever?
    (0)

  2. #2
    Player
    Rakdos_Grimdarkus's Avatar
    Join Date
    May 2025
    Location
    Foundation Ishgard
    Posts
    34
    Character
    Rakdos Grimdarkus
    World
    Sephirot
    Main Class
    Dark Knight Lv 100
    And I also hope that they REMOVE the DELIRIUM: BLOODSPILLER+QUIETUS OGCD COMBO. just to regain MP which is USELESS! and a JOKE. it is so IRRELEVANT, and it just RUINS the DPS SOUL EATER COMBO! and LIVING SHADOW DAMAGE COOLDOWN. just make a combo available like GNB skills which is organized. why not just COMBINE: Hard slash+ Syphon strike+ Soul eater then Blood spiller and quietus will pop instantly to combo? no need to use delirium like in pvp.
    (0)

  3. #3
    Player
    Rithy255's Avatar
    Join Date
    May 2022
    Posts
    1,927
    Character
    Rithris Amaya
    World
    Twintania
    Main Class
    Paladin Lv 100
    Dark knight job identity is great, you get to feel the suffering for real with how accurate it is.
    (1)

  4. #4
    Player
    Oizen's Avatar
    Join Date
    Oct 2021
    Location
    playing other games like yoshida intended
    Posts
    2,425
    Character
    Alondite Ragnell
    World
    Marilith
    Main Class
    Dark Knight Lv 100
    If you want something silly that happened in game and not form forum posts the devs didnt read

    Delirium is used to gain ~3k MP while spamming the same attack in order to use Edge of Shadow an oGCD
    Inner Release is used to gain 3 stacks of buff, while spamming the same attack in order to use Primal Wrath and oGCD
    (1)

  5. #5
    Player
    Griphyt's Avatar
    Join Date
    Apr 2011
    Posts
    60
    Character
    Saint Griphyt
    World
    Zodiark
    Main Class
    Dark Knight Lv 100
    Hi! I'd like to suggest the following for the Dark Knight:

    He needs one more combo at lower levels, because sometimes it gets really boring doing the same combo over and over again.

    I'm not too fond of the combat stance — I feel like it could be improved. Let me explain: it reminds me of Sephiroth’s stance, but being that crouched down looks odd. He should stand more upright. Some might say it’s because of the sword, but the Dark Knight is supposed to have brutal strength, so staying more upright shouldn't be a problem. It’s true that the stance should give a sense of weight, but the idea is that each sword swing should make the earth shake, lol.
    (1)