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  1. #1
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,326
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100

    Purifying Abilities Inconsistent Tooltips

    I think SE should do a better job at consolidating their tooltips into something more uniform and following the same language when it comes to ailment purifiers like Purify.

    For instance, Purify reads:

    Removes Stun, Heavy, Bind, Silence, Deep Freeze, and Miracle of Nature.
    Additional Effect: Grants Resilience
    Resilience Effect: Nullifies status afflictions that can be removed by Purify, as well as knockback and draw-in effects.
    Compare to Meikyo, that DOESN'T remove ailments, only prevents them (nullifies):

    Grants Meikyo Shisui.
    Meikyo Shisui Effect: Nullifies status afflictions that can be removed by Purify, as well as knockback and draw-in effects
    So far, so good, both are consistent. Let's continue on with Warden's Paean:

    Removes one status affliction from self or target party member that can be removed by Purify. If a status affliction cannot be removed, creates a barrier that will nullify the next status affliction that can be removed by Purify.
    This still follows the same pattern: it removes one ailment OR prevent (nullifies) another.

    Now for aquaveil:

    Creates a barrier around self or target party member that absorbs damage equivalent to a heal of 8,000 potency.
    Duration: 10s
    Additional Effect: Nullifies one status affliction that can be removed by Purify
    Barrier potency is doubled when successfully nullifying a status affliction.
    Aquaveil does cleanses a status effect, but doesn't ward like the above. This is especially problematic because the tooltip actually uses the same word to describe something different, which is misleading. Did you wonder why new players keep throwing it away thinking it will ward their target? Perhaps this is at least a little guilty of why.

    Now look at Swift, that suddenly breaks all of the conventions and just uses its own language, which I think is just confusing for no real reason:

    Increases movement speed by 100% and grants immunity to Stun, Heavy, Bind, Silence, Half-asleep, Sleep, Deep Freeze, and knockback and draw-in effects.

    Inner Release
    also starts using completely different words for no reason:

    Inner Release Effect: Increases the potency of Primal Rend, Primal Ruination, Inner Chaos, and Chaotic Cyclone, while also increasing movement speed by 25%, and granting immunity to Stun, Heavy, Bind, Silence, Half-asleep, Sleep, Deep Freeze, and knockback and draw-in effects
    Please be consistent with those tooltips?


    Recent edit: added Aquaveil and Inner Release to the list.
    (6)
    Last edited by Valence; 08-27-2025 at 09:20 PM.
    Secretly had a crush on Mao