Quote Originally Posted by Aidorouge View Post
I don't trust the developers to be creative with the ceiling installation, and I don't trust the community to let other people be if they decide to ignore said ceiling.
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Except we've already had this situation.
We wouldn't be comparing the current state of job design with the past if there wasn't a point in time where jobs were more engaging and arguably more complex.

And if we take Stormblood for example, while the player numbers weren't yet as huge as Shadowbringers (although we're on a trajectory back to those numbers), the game wasn't on fire.
We didn't have elitists flaming people in alliance raids for not playing optimally.
Because nobody actually cared how bad you played your job in casual content.

And it's not like those players have gone away just because they gradually simplified every single aspect of jobs since Shadowbringers.
They're still here and they still just press 1-2-3.
I'd even go ahead and say that it's more frustrating to see people like that now, exactly because jobs are so fool proof that seeing a Cure 1 mage or a filler-combo spammer means they're not even trying to follow what the game tells them with giant glowing buttons.
But just like back then, nobody actually cares in content where you can't really fail.