Quote Originally Posted by RedLolly View Post
I'm personally unbothered by the ever climbing level, but they could implement a expansion exclusive leveling system like we see in Eureka, Bozja, and the Occult Crescent if tgey wanted to try something different, or do another stat squish and retool the current levels. It feels odd that ARR has the first 50 levels while the standard in expansions is only raising it by ten levels.
It sounds like a nice idea, but XIV may run into the "parasitic power systems" problem that WoW had, which means adding expansion-only power features that changed classes so intrinsically (not just stats or passive effects, but changing actual rotations) to the point that felt horrible when the expansion ended and those were either discontinued or obsolete.

If they manage to make an expansion-unique leveling/power system post lv100 that does not fall into the above pit, then I'm all for it.

The fact is that any MMORPG with a vertical power system like XIV has will run into this issue sooner or later if it's a success title that goes over a decade.