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  1. #11
    Player
    YukioKobayashi's Avatar
    Join Date
    Mar 2019
    Posts
    160
    Character
    Ike Xander
    World
    Lich
    Main Class
    Paladin Lv 100
    Gameplaywise this is definitely the step in the wrong direction (for now.). This game is already too easy and not punishing enough.
    We have to ask ourself what actually is Final Fanatsy as a whole. Except some of the skills like Cure,Flare ect and the occasional references to older FF titles in MSQ and Raids there isnt much that screams "That's Final Fantasy". Bringing a staple like the Phoenix Down in a useable way back to XIV is actually not too bad.
    This also gives them the option to make future 4-Man Casual content like Expertdungeons a bit more challenging.

    The healer mains crying about this - please hand over Swiftcast and Surecast back to blackmage.
    (2)

  2. #12
    Player
    frostmagemari's Avatar
    Join Date
    Aug 2013
    Posts
    579
    Character
    U'tabia Aisibhirwyn
    World
    Mateus
    Main Class
    Armorer Lv 100
    Quote Originally Posted by Rithy255 View Post
    I'm not a fan as the only time i enjoyed tanking was when healer was downed and i got to keep other dps alive (not 25 minute solo mind you)
    It's a change to cater to making dungeons more easy despite that they already are super easy lol.

    Honestly it's just another excuse to not actually fix healers and Tanks, Tanks shouldn't be able to really survive without a healer in the first place, now that you can have Tanks rez even doing things for the first time you likely would want to bring 1T 3dps now because you can rez (or heck 2tanks if your worried about survivability)
    They need to do more with fights, make constant incoming damage a thing to make healers have to heal more and make tanks have to mitigate more. Give us things to interrupt and make sure DPS have the tools to do it.
    There needs to be a level between "stroll on the beach" and "Playing the original Battle Toads on the NES"
    (0)

  3. #13
    Player
    Reimmi's Avatar
    Join Date
    Mar 2018
    Posts
    1,293
    Character
    Nia Niyah
    World
    Hyperion
    Main Class
    Dancer Lv 100
    my hope is them adding this means they'll make healers more complex again, because the healer isn't going to be the make or break for 4 man content anymore because nobody else can res em
    (1)

  4. #14
    Player
    Fawkes's Avatar
    Join Date
    Mar 2011
    Posts
    2,702
    Character
    Fawkes Macleod
    World
    Excalibur
    Main Class
    White Mage Lv 100
    They should give me reraise instead.
    (0)

  5. #15
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,847
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Aviatorhead View Post
    Ok but the most miserable part of the game is when this happens and I have to watch yall play the game + steal my job as healer. You're a tank, you're not supposed to be keeping up your dps, *that is my job.*
    None of this will matter until you're dead, at which point you've already failed and consigned your party to either a wipe or a 10+ minute tank solo.

    The party having this option, then, for when you've failed (have died and/or can't be bothered to rez) is vastly preferable to not having it.



    Should healers get more of interest to do, at minimum in terms of downtime activities (when no healing is required)? Of course. But that's independently been the case since Shadowbringers' release.


    EDIT: Misread Aviator's post, overfocusing on "steal healer's job" as if that were new instead of already something that can happen pretty often (even more so if the healer gets PKed/brainfarts and dies).
    (3)
    Last edited by Shurrikhan; 07-28-2025 at 02:53 AM.

  6. #16
    Player
    mallleable's Avatar
    Join Date
    May 2021
    Posts
    1,229
    Character
    Malia Tri'el
    World
    Behemoth
    Main Class
    Bard Lv 100
    Gonna be keeping an eye on upcoming job changes as a result of these changes. At the very least, this seems like set up for some potentially really big changes, especially for jobs with rezzes.
    (1)

  7. #17
    Player
    Aviatorhead's Avatar
    Join Date
    Jul 2024
    Posts
    52
    Character
    Honey Slaughter
    World
    Excalibur
    Main Class
    Culinarian Lv 90
    Quote Originally Posted by Shurrikhan View Post
    None of this will matter until you're dead, at which point you've already failed and consigned your party to either a wipe or a 10+ minute tank solo.

    The party having this option, then, for when you've failed (have died and/or can't be bothered to rez) is vastly preferable to not having it.



    Should healers get more of interest to do, at minimum in terms of downtime activities (when no healing is required)? Of course. But that's independently been the case since Shadowbringers' release.
    I'm not sure what these has to do with what I said, sorry, maybe I'm reading it wrong. But I agree with you & I've wanted more ways to rez for a while now. Making healers more interesting and necessary is the next step for the devs.
    (1)

  8. #18
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,847
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Because the rezzing isn't "stealing" one's job as a healer given that due to its limitations its almost only going to be used when the healer has already failed (is dead, or has let too many die to have MP/SC).

    But if agreed on the result despite that difference in perspective, then alrighty.


    EDIT: I misread the earlier quote. Because I rarely see the healer die early on (as they tend to murder themselves at least a bit less often than the DPS) and the tank then able to keep everyone up in healer-like fashion, I read had too much into it and missed the point.
    (0)
    Last edited by Shurrikhan; 07-28-2025 at 02:52 AM.

  9. #19
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    3,883
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by mallleable View Post
    Gonna be keeping an eye on upcoming job changes as a result of these changes. At the very least, this seems like set up for some potentially really big changes, especially for jobs with rezzes.
    You are very optimistic about this lol. That's what I thought initially but cynicism prevails in the end.
    (3)

    "Outside obvious jokes/sarcasm, I aim to convey my words to the future readers who may come across mine posts. Can I change -your- mind, somehow? Potentially... but that's not why I'm writing. You and I have wrote our piece(s). We don't necessarily need to change each other's mind. But we can change other's."

  10. #20
    Player
    Aviatorhead's Avatar
    Join Date
    Jul 2024
    Posts
    52
    Character
    Honey Slaughter
    World
    Excalibur
    Main Class
    Culinarian Lv 90
    Quote Originally Posted by Shurrikhan View Post
    Because the rezzing isn't "stealing" one's job as a healer given that due to its limitations its almost only going to be used when the healer has already failed (is dead, or has let too many die to have MP/SC).

    But if agreed on the result despite that difference in perspective, then alrighty.
    Oh, I'm not saying being able to rez is the healers job. Keeping other people up via healing is. Like if the healer is dead, (or any situation really) the tank shouldn't be able to keep their teammates from dying with heals, just as good as the healer could.
    (2)

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