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  1. #1
    Player
    Veritas-Ancora's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    976
    Character
    Mother Vain
    World
    Gilgamesh
    Main Class
    Reaper Lv 100

    Phoenix Down in 4-Player Content is a Great Idea

    Look I love to complain about this game's lack of direction as much as the rest of you, but I have to give credit where credit is due.

    Phoenix Down in regular casual content is very worthwhile. It's a pain when you're at a midboss in an Expert roulette and suddenly the healer goes splat. The tank might be able to survive the content on their own, but reviving the healer brings everybody back on their feet and substantially reduces the amount of time in the roulette.

    I'm not a SMN/RDM main and I'll be happy to bring the healer back to life it means avoiding 25 minutes of the tank solo'ing the boss and wasting people's time.
    (32)
    _________________________________________________________________________________________________________________________

    I hope the devs are listening. We need the devs to please listen.

  2. #2
    Player
    Nero-Voidstails's Avatar
    Join Date
    Nov 2023
    Posts
    854
    Character
    Nero Tsukimi
    World
    Zalera
    Main Class
    Gunbreaker Lv 100
    i am sure people would have used it in the research facility xx) you know middle Joel that's like surprise people!!
    (0)

  3. #3
    Player
    Rithy255's Avatar
    Join Date
    May 2022
    Posts
    1,848
    Character
    Rithris Amaya
    World
    Twintania
    Main Class
    Paladin Lv 100
    I'm not a fan as the only time i enjoyed tanking was when healer was downed and i got to keep other dps alive (not 25 minute solo mind you)
    It's a change to cater to making dungeons more easy despite that they already are super easy lol.

    Honestly it's just another excuse to not actually fix healers and Tanks, Tanks shouldn't be able to really survive without a healer in the first place, now that you can have Tanks rez even doing things for the first time you likely would want to bring 1T 3dps now because you can rez (or heck 2tanks if your worried about survivability)
    (3)

  4. #4
    Player
    frostmagemari's Avatar
    Join Date
    Aug 2013
    Posts
    578
    Character
    U'tabia Aisibhirwyn
    World
    Mateus
    Main Class
    Armorer Lv 100
    Quote Originally Posted by Rithy255 View Post
    I'm not a fan as the only time i enjoyed tanking was when healer was downed and i got to keep other dps alive (not 25 minute solo mind you)
    It's a change to cater to making dungeons more easy despite that they already are super easy lol.

    Honestly it's just another excuse to not actually fix healers and Tanks, Tanks shouldn't be able to really survive without a healer in the first place, now that you can have Tanks rez even doing things for the first time you likely would want to bring 1T 3dps now because you can rez (or heck 2tanks if your worried about survivability)
    They need to do more with fights, make constant incoming damage a thing to make healers have to heal more and make tanks have to mitigate more. Give us things to interrupt and make sure DPS have the tools to do it.
    There needs to be a level between "stroll on the beach" and "Playing the original Battle Toads on the NES"
    (0)

  5. #5
    Player
    Shinku_Tachi's Avatar
    Join Date
    Dec 2016
    Location
    Gridania
    Posts
    186
    Character
    Shinku Tachi
    World
    Goblin
    Main Class
    Fisher Lv 100
    Yeah, this is a massive W

    I just can't believe it something that took them over a year to get around to fixing.
    (5)

  6. #6
    Player
    Sunhwapark's Avatar
    Join Date
    Oct 2017
    Posts
    361
    Character
    Dear Boy
    World
    Ragnarok
    Main Class
    Fisher Lv 100
    It's okay I guess for an occasional moment, not sure how many people are carrying a Phoenix Feather and actively aware how to use it anyway.
    I'm fairly certain we'll witness someone going off on their healer because they died by throwing their invuln timer away 0.0001s after being resurrected into a raid-wide or something, haha.
    (1)

  7. #7
    Player
    Aviatorhead's Avatar
    Join Date
    Jul 2024
    Posts
    52
    Character
    Honey Slaughter
    World
    Excalibur
    Main Class
    Culinarian Lv 90
    Quote Originally Posted by Rithy255 View Post
    I'm not a fan as the only time i enjoyed tanking was when healer was downed and i got to keep other dps alive (not 25 minute solo mind you)
    It's a change to cater to making dungeons more easy despite that they already are super easy lol.
    Ok but the most miserable part of the game is when this happens and I have to watch yall play the game + steal my job as healer. You're a tank, you're not supposed to be keeping up your dps, *that is my job.*
    (11)

  8. #8
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,834
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Aviatorhead View Post
    Ok but the most miserable part of the game is when this happens and I have to watch yall play the game + steal my job as healer. You're a tank, you're not supposed to be keeping up your dps, *that is my job.*
    None of this will matter until you're dead, at which point you've already failed and consigned your party to either a wipe or a 10+ minute tank solo.

    The party having this option, then, for when you've failed (have died and/or can't be bothered to rez) is vastly preferable to not having it.



    Should healers get more of interest to do, at minimum in terms of downtime activities (when no healing is required)? Of course. But that's independently been the case since Shadowbringers' release.


    EDIT: Misread Aviator's post, overfocusing on "steal healer's job" as if that were new instead of already something that can happen pretty often (even more so if the healer gets PKed/brainfarts and dies).
    (3)
    Last edited by Shurrikhan; 07-28-2025 at 02:53 AM.

  9. #9
    Player
    Rithy255's Avatar
    Join Date
    May 2022
    Posts
    1,848
    Character
    Rithris Amaya
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Aviatorhead View Post
    Ok but the most miserable part of the game is when this happens and I have to watch yall play the game + steal my job as healer. You're a tank, you're not supposed to be keeping up your dps, *that is my job.*
    Ok but why does healer have to be boring one button mage jobs. I like being a "Paladin" that supports my group, Frankly healer gameplay is so dull that doing it on a tank like Paladin where you have a actual rotation is night and day to how much more fun it is, Healing on healer is genuinely so dull, I generally play healers but FF14 healers are so poorly designed that Tank is the only role that has any appeal to me (Even then its flawed with how tanks are super defensive).

    It should be the responsibility of the Tank and Healer to keep the party alive, both are support roles you can't tell me that tanks job should only be to mitigate and manage aggro because that's done automatically, This game doesn't offer "Healers" outside the traditional mage archetype, the fact that Tanks can be a more melee focused support based role is a good thing.

    In the FULL Post I even mentioned to fix tanks and healers, because unlike healer mains who only care about healer design and cry that tanks like Paladin have access to healing skills, do not care about tanks enjoyment or identity when it comes to rebalancing the roles I think it should be BOTH the Healer and Tanks responsibility to keep their team alive.

    That or they can make a actual healer job that isn't in a robe only casting spells, I don't see why Healers should only appeal to people who enjoy spamming one button and have to all be full on mages.
    (1)

  10. #10
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,414
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Rithy255 View Post
    Ok but why does healer have to be boring one button mage jobs. I like being a "Paladin" that supports my group, Frankly healer gameplay is so dull that doing it on a tank like Paladin where you have a actual rotation is night and day to how much more fun it is, Healing on healer is genuinely so dull, I generally play healers but FF14 healers are so poorly designed that Tank is the only role that has any appeal to me (Even then its flawed with how tanks are super defensive).

    It should be the responsibility of the Tank and Healer to keep the party alive, both are support roles you can't tell me that tanks job should only be to mitigate and manage aggro because that's done automatically, This game doesn't offer "Healers" outside the traditional mage archetype, the fact that Tanks can be a more melee focused support based role is a good thing.

    In the FULL Post I even mentioned to fix tanks and healers, because unlike healer mains who only care about healer design and cry that tanks like Paladin have access to healing skills, do not care about tanks enjoyment or identity when it comes to rebalancing the roles I think it should be BOTH the Healer and Tanks responsibility to keep their team alive.

    That or they can make a actual healer job that isn't in a robe only casting spells, I don't see why Healers should only appeal to people who enjoy spamming one button and have to all be full on mages.
    You’ve correctly identified that tanks have had agro responsibility ripped out of them and that they have near nothing else to compensate. Then also that healers have been made boring as hell.

    But it’s not like that’s healers fault or intended design direction. Tanks support the party by not letting people die to enemies, healers heal the party, why is the solution “let’s all share the healing” and not “ask for the tank mechanics they ripped out of tanks back”

    Like it’s not healers fault that they only make white robbed healers
    (2)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

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