Quote Originally Posted by Carighan View Post
I suspect this is a problem that could be solved more generally, but it'd be wildly unpopular. WoW tried this before, "flattening the curve", and while various number squishes were necessary over the years, they've never really stuck to a flatter curve, they went right back.

What I mean by that is: Reduce the relative upgrade from +X itemlevel. (Or alternative reduce the +itemlevel we get from each "tier")

This in turn would significantly curb the power gain from one set of items to the next, as say an upgrade from one savage tier to the next could be +6 itemlevels, not +30 (and likely the extreme one after gives weapons +1 itemlevel from the savage before, not +10, etc etc). But it'd also be wildly unpopular of course because this would mean that there is virtually no perceivable power increase from having this better gear.
Yeah, I think you're right. My WoW days are ancient history now so it's hard to think back to it and remember specific examples but I think this would have the same net effect as tighter item level syncing. You get the upgrades in theory and on paper, but not in practice.