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  1. #1
    Player
    Godzillaxpowerrangers's Avatar
    Join Date
    Sep 2013
    Posts
    263
    Character
    Ayatane Wolfblade
    World
    Cerberus
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Sunhwapark View Post
    So, are we going to get to play the new DD in August, or are we going to have to wait until some time like October..?
    September or October.
    (4)

  2. #2
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,585
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Sunhwapark View Post
    So, are we going to get to play the new DD in August, or are we going to have to wait until some time like October..?
    The x.35 patch is usually about 2 months after the patch so probably early October.
    (1)

  3. 07-25-2025 02:50 PM

  4. #4
    Player
    TeresaFortell's Avatar
    Join Date
    Jul 2024
    Location
    Boston
    Posts
    147
    Character
    Metra Surrik
    World
    Midgardsormr
    Main Class
    Warrior Lv 100
    I am simply curious about the direction the story will take, as it is the final chapter of the current story arc. It seems that WOL is playing an active role, and overall, the story looks interesting, but I suppose it is best not to keep too high an expectation beforehand.
    (0)

  5. #5
    Player
    frostmagemari's Avatar
    Join Date
    Aug 2013
    Posts
    579
    Character
    U'tabia Aisibhirwyn
    World
    Mateus
    Main Class
    Armorer Lv 100
    My thought is that, unless i read things wrong, they're foolishly making another space zone instead of injecting new life into the current one by building on it; creating two post expansion crafting/gathering zones and splintering whatever community is involved in the content.
    (0)

  6. #6
    Player Exmo's Avatar
    Join Date
    Nov 2024
    Posts
    817
    Character
    Exterior Motive
    World
    Raiden
    Main Class
    Dancer Lv 100
    Quote Originally Posted by frostmagemari View Post
    My thought is that, unless i read things wrong, they're foolishly making another space zone instead of injecting new life into the current one by building on it; creating two post expansion crafting/gathering zones and splintering whatever community is involved in the content.
    There's barely any community interaction in CE anyway. "Splintering the community" here just means there's fewer bodies per zone. Once they balance FATES there's basically no importance to that.
    (1)

  7. #7
    Player
    frostmagemari's Avatar
    Join Date
    Aug 2013
    Posts
    579
    Character
    U'tabia Aisibhirwyn
    World
    Mateus
    Main Class
    Armorer Lv 100
    Quote Originally Posted by Exmo View Post
    There's barely any community interaction in CE anyway. "Splintering the community" here just means there's fewer bodies per zone. Once they balance FATES there's basically no importance to that.
    There tends to be a lot of community interaction when people are actually in the same zone, but every new thing requires a new zone and any community that could exist is hobbled at the knees.
    XIV has a serious problem abandoning content as soon as the zerg-rush is over. It wouldn't be perfect, but not just abandoning a zone to create another might go a long way for the whole "MMO" aspect of their game.
    (0)

  8. #8
    Player Exmo's Avatar
    Join Date
    Nov 2024
    Posts
    817
    Character
    Exterior Motive
    World
    Raiden
    Main Class
    Dancer Lv 100
    Quote Originally Posted by frostmagemari View Post
    There tends to be a lot of community interaction when people are actually in the same zone, but every new thing requires a new zone and any community that could exist is hobbled at the knees.
    XIV has a serious problem abandoning content as soon as the zerg-rush is over. It wouldn't be perfect, but not just abandoning a zone to create another might go a long way for the whole "MMO" aspect of their game.
    I admit I did not spend a lot of time in CE, but when I was there I saw no community interaction outside of brief shout conversations. The most of *that* I saw was during a progress fate (I forget the correct name for them) where everyone was voicing exasperation over how terrible it was. Gatherers and crafters simply do not interact with one another there outside of being bodies in a FATE.
    (1)

  9. #9
    Player
    CidHeiral's Avatar
    Join Date
    Dec 2021
    Posts
    1,624
    Character
    Cid Heiral
    World
    Hyperion
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Exmo View Post
    I admit I did not spend a lot of time in CE, but when I was there I saw no community interaction outside of brief shout conversations. The most of *that* I saw was during a progress fate (I forget the correct name for them) where everyone was voicing exasperation over how terrible it was. Gatherers and crafters simply do not interact with one another there outside of being bodies in a FATE.
    It must vary per server then because Hyperion chat was popping off all the time in CE. That's most of why I enjoyed it so much despite not caring much about crafting/gathering.
    (1)

  10. #10
    Player
    Zelda206's Avatar
    Join Date
    Jan 2021
    Posts
    123
    Character
    Dawning Gaur
    World
    Malboro
    Main Class
    Blacksmith Lv 83
    It all needs to happen and be released faster and more frequently.
    Small changes add up when they happen more often. Why is the updated housing still taking this long to pop out? It's literally the bread and butter that keep exhausted players from literally quitting the game.
    Four months at a time for *small changes is not appealing; it's just enough to engage player count for their quarterlies to make it through the year and scrape by with another mid-success.
    They can do better, but will Square Enix allow it? Probably not. Onward to the end of 2025, ladies and gentlemen, and then onward to a "thank you for playing our game" with Yoshida's NPC into 2026.


    *With a grain of salt I say 'small' because despite how much a deep dungeon or even a field operation seem to be, people are blazing literal lines of flame and kicking up a lot of smoke with how much they're consuming them and the rate they WILL be consuming. It doesn't offer longevity in the grand scheme, hence 'small'. The ACTUAL small details, such as giving Hrothgar/Viera hats and allowing them to toggle the ears off/on to save on effort and time, should have happened much further back and should be one drop in a jug of water. We're getting a bottle and being told to find succor in it for the next four months. That bottle will be drained within a fourth of that time, and then the players will want for a refill elsewhere off the game, which is not a solution to the problem. It should also be noted that in spite of 'other things you could be doing' in this MMORPG, such as Savage, many folks would rather play a different game than beat their heads against a wall to 'learn' something that will be progressively-moot cometh future content, in a group of players who WANT to beat their heads against a wall to feel a sense of victory over big-brain flashy mechanics. Folks are back out working, not locked indoors during a quarantine anymore; we don't have time or patience for that. We can be patient, however, for promising content that is communicated to us clearly and not vaguely hinted to in a "maybe" string of answers (although understandably Yoshida can't answer most of those questions because he's not supposed to answer directly or else it will set Square up for fulfilling a promise they don't intend to keep; that's the whole reason behind the ambiguity). I digress; patch content is "something", but I can't say it's a Promise of a GOOD Tomorrow. Just that tomorrow will come and go.
    (0)
    Last edited by Zelda206; 07-26-2025 at 03:08 PM.

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