did you not log in for a while?
that first sentence in the mail kinda sounds like that
did you not log in for a while?
that first sentence in the mail kinda sounds like that
Last edited by Asari5; 07-26-2025 at 07:44 AM.
without fun jobs none of the content is fun
Okay, thanks. That sounds fairly decent.It felt vague enough that it could apply to anybody regardless of story progress. Kinda like a generic "what do you like, what don't you like" and general satisfaction type stuff. For example in one question there were 5 categories of reasons you play the game that were like Story, Challenge, Social, Creative and Collecting or something, and it wanted you to rank them in order of how important they were to you. There were questions like "why aren't you currently playing" and "what would make you come back to the game" that had a lot of not great options but fortunately had an option to write your own answer. And there were a couple of those "if you have anything else you'd like to add" text boxes for additional comments at other points in the survey, so maybe they'll get some more direct feedback out of it.
Yeah, while I like Bozja a lot, I hate how fast paced Z3 Zadnor is. But my play data shows that I've spent a lot of time there because it's simply the best way to level for a certain level range. I'd much rather OC be more slow paced like Eureka.Devolping based solely on metrics is how you get south horn.
Internal metrics lead to them thinking we value getting gil out of bunny fates, because there's 1000+ bots at all hours farming bunnies in pyros.
Or that zadnor Z3 is the playerbases favorite iteration of field operations because it's the most effecient place to level from 70-85 thus consistently highly populated.
Metrics only tell you the "what", but the "why" is just as important.
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