Quote Originally Posted by Allistar View Post
Why not balance all 3...story driven quest...trash quest...and mob grinding...that way we can pick how we choose to lvl.
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This, a thousand times this.

We currently have a working dual system, where leves and mob grinding are about equal.

Why shoot yourselves in the feet and revert to quests = best exp, like pre 1.18 changes?
And before another person says to me "But the quests will be uber FF story and in depth, all of them" Get real.
It's not logistically feasible for that many quests to contain that much content. It'll be "Bring me X bearbutts today pl0x xXxSephirothxXx"

Why not leave it as it is: Players choice of "Kill X/Find X/etc..." quests, and mob-grinding till we aren't nooby little adventurers anymore, we will be Gentlemen Hero Investigators! And then give us an epic story to experience.