Quote Originally Posted by AlaulaTheGreat View Post
Okay, as a person who has played a couple of different MMOs, quest based leveling worked for them mainly because it was one storyline for the one class that you chose to level. However, we have an armory system, where you level multiple classes on one character and experience all the the story on the one character.

Anyone see the problem yet?

Lets say I'm a noob, just finished leveling my warrior 1-50 or where ever our new cap may end up being through quest. What if I decided to level Dragoon, would the quest restart on their own, or will I have used all my quest up for my second job.

I like questing to gain experience, but I'd just like some comments if this will be the case.
If we can think of this so quickly, and believe me it's been brought up before, I would imagine the dev team has already taken it into consideration. Also they never said it would be the only way to level. In a previous interview somewhere they just said that grinding on enemy camps simply wouldn't be the most efficient way to level. Still possible and viable, just not 100% the most efficient.