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  1. #31
    Player
    Bharata_Senka's Avatar
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    Mar 2011
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    78
    Character
    Bharata Senka
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Yoshi-P has stated that there will be a variety of ways to level up. Why does everybody have such an "all-or-nothing" mentality about this game?

  2. #32
    Player

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    Mar 2011
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    インドネシア語
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    2,251
    Quote Originally Posted by Bharata_Senka View Post
    Yoshi-P has stated that there will be a variety of ways to level up. Why does everybody have such an "all-or-nothing" mentality about this game?
    only Rokien.
    (5)

  3. #33
    Player

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    Mar 2011
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    someplace
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    810
    Quote Originally Posted by Bharata_Senka View Post
    Yoshi-P has stated that there will be a variety of ways to level up. Why does everybody have such an "all-or-nothing" mentality about this game?
    Actually, Yoshi said that mob-grinding would not be viable, and that there would be quest-based progression (which would be the ideal way to level). And this thread is just a concern that quest-based progression doesn't make sense unless there's repeatable or self-directed content.
    (1)
    Last edited by bobbygunz; 08-17-2012 at 01:02 PM.


  4. #34
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    Mar 2011
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    インドネシア語
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    Quote Originally Posted by bobbygunz View Post
    Actually, Yoshi said that mob-grinding would not be viable, and that there would be quest-based progression (which would be the ideal way to level). I believe it was mmoculture.com interview.
    um no. just not optimal way
    (2)

  5. #35
    Player
    Urthdigger's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,670
    Character
    Eyriwaen Zirhmusyn
    World
    Hyperion
    Main Class
    Scholar Lv 90
    As someone mentioned earlier in this thread, it was said to be content-driven, not just quests. Personally, I feel that this is a step in the right direction. There's a lot of lower level content that teaches you how to do higher level stuff: Lower level caravans to learn higher level ones, Sposhae to learn how beastmen strongholds work, Toto-rak to learn how dungeons work... if a player levels up by doing events, it means these events get use out of them, newbies get geared up with chest drops... heck, they even get to experience monster types they might not normally deal with and learn their tricks, such as Gnats whose Thunderstrike move is a lot like one of Nael Van Darnus' moves, or funguars that have a counterattack stance like kobolds do.

    This system would help teach players how to actually PLAY the game, instead of having them sit in a PL party for a few hours before deciding they're ready for primals and Van Darnus.
    (4)

  6. #36
    Player
    Forerunner's Avatar
    Join Date
    Jun 2011
    Location
    Reach
    Posts
    536
    Character
    Danny Leonhart
    World
    Zodiark
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Allistar View Post
    Why not balance all 3...story driven quest...trash quest...and mob grinding...that way we can pick how we choose to lvl.
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^6

    This, a thousand times this.

    We currently have a working dual system, where leves and mob grinding are about equal.

    Why shoot yourselves in the feet and revert to quests = best exp, like pre 1.18 changes?
    And before another person says to me "But the quests will be uber FF story and in depth, all of them" Get real.
    It's not logistically feasible for that many quests to contain that much content. It'll be "Bring me X bearbutts today pl0x xXxSephirothxXx"

    Why not leave it as it is: Players choice of "Kill X/Find X/etc..." quests, and mob-grinding till we aren't nooby little adventurers anymore, we will be Gentlemen Hero Investigators! And then give us an epic story to experience.
    (4)

  7. #37
    Player
    MrKupo's Avatar
    Join Date
    Jul 2011
    Posts
    438
    Character
    Kupo Storaifo
    World
    Balmung
    Main Class
    Fisher Lv 76
    I will take 1000 crappy quests if it'll make Rokien quit the game. But even then, he probably won't quit just so he can complain on our dear forums.
    (5)

    When all else fails, Heck the Bed.

  8. #38
    Player
    Rannie's Avatar
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    Mar 2011
    Location
    Ul'dah
    Posts
    3,078
    Character
    Rannie Lfey
    World
    Faerie
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by AlaulaTheGreat View Post
    Ahh, if the quest are repeatable that's a different story.
    I'd just hate for it to be a case of using your higher level classes to finish the harder content on your own.
    It would be neat to have quest progress tied to current class, cause I'd rather talk to a person and receive my fetch quest, not get a card to do it.

    i think that's probably what may happen just like what we had with the Class quests when you hit level 20 for the story as a con or whm and so on and so forth and then you have the main story content or atleast that's what i'm kinda hoping there will be along with repeatable side quests, regular side quests and the leves if you want to do those.
    (0)
    I have a secret to tell. From my electrical well. It's a simple message and I'm leaving out the whistles and bells. So the room must listen to me Filibuster vigilantly. My name is blue canary one note* spelled l-i-t-e. My story's infinite Like the Longines Symphonette it doesn't rest- TMBG Birdhouse in your Soul
    A huge THANK YOU!!!! For FINALLY selling the Meteor Survivor Polo on the store. AND a huge thanks to my friend who bought it for me while he was at Fan Fest!!! YES I finally have my POLO!!!

  9. #39
    Player

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    Mar 2011
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    Ul'dah
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    3,208
    Quote Originally Posted by MrKupo View Post
    I will take 1000 crappy quests if it'll make Rokien quit the game. But even then, he probably won't quit just so he can complain on our dear forums.
    Idk why you would want me to quit?
    (1)

  10. #40
    Player

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    Mar 2011
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    someplace
    Posts
    810
    Quote Originally Posted by Rokien View Post
    Idk why you would want me to quit?
    more pressing question is why anyone wants 1000 crappy quests.
    (1)


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