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  1. #1
    Player
    Naraku_Diabolos's Avatar
    Join Date
    Jun 2012
    Location
    Gridania
    Posts
    1,272
    Character
    Hayley Westenra
    World
    Excalibur
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Rukkirii View Post
    You guys have brought up some great points in this thread and I went ahead and asked Yoshida on what he thinks.

    Here is his reply:

    Now to wait for that announcement!
    Thanks Rukkirii! Send him best regards, and I'm sure that we will really enjoy whatever he has planned!!
    (0)

  2. #2
    Player
    prymortal's Avatar
    Join Date
    Jan 2012
    Location
    Ul'Dah
    Posts
    557
    Character
    Damien Ramirez
    World
    Shinryu
    Main Class
    Archer Lv 60
    Quote Originally Posted by Rukkirii View Post
    You guys have brought up some great points in this thread and I went ahead and asked Yoshida on what he thinks.

    Here is his reply:



    Now to wait for that announcement!
    actuly this info worrys more than quest based leveling....

    In regards to quest based leveling is it limited to class or can we pick the class the exp goes to? (which is something current players will need, 2.0 players probably wont till far later on)
    Im aware certain things like job quests more than likely need to be limited to that job/class.
    Also will rested bonus be still be there? & can we pick the class it goes to?
    (1)

  3. #3
    Player
    AlaulaTheGreat's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    347
    Character
    Alaula Aurelia
    World
    Hyperion
    Main Class
    Armorer Lv 60
    Welp. first dev response ever for me.
    I've done what I come here to do. Force Yoshi to tell us that there was an announcement coming soon.

    Let the flood begin!
    (1)

  4. #4
    Player
    Colino's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,327
    Character
    Colino Nyea
    World
    Omega
    Main Class
    Culinarian Lv 90
    "Soon" guys! Now read 4 pointless paragraphs of lore and shut up!
    (0)

  5. #5
    Player
    Virtuso's Avatar
    Join Date
    Mar 2011
    Posts
    285
    Character
    Virtus Kerensky
    World
    Balmung
    Main Class
    Thaumaturge Lv 70
    Woot, am very interested to see what this other unknown leveling content is.
    (1)

  6. #6
    Player
    Gidonoidon_Sur's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    618
    Character
    Agilo Sur
    World
    Ultros
    Main Class
    Marauder Lv 23
    Wonder if it is a campaign-like, semi-dynamic, open-world-ish, type event that people can join in together to do. Probably will cover the level ranges so you can do it in certain areas, like a level 10-20 area, 20-30 area, etc.
    (1)

  7. #7
    Player
    Mrfox0707's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    518
    Character
    Kamino Akari
    World
    Hyperion
    Main Class
    Conjurer Lv 60
    I'm pretty sure Yoshida san said in one interview that killing random mobs will still be a way to gain EXP but it will just no longer be the BEST way to gain EXP.
    (0)

  8. #8
    Player
    Gidonoidon_Sur's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    618
    Character
    Agilo Sur
    World
    Ultros
    Main Class
    Marauder Lv 23
    Quote Originally Posted by Mrfox0707 View Post
    I'm pretty sure Yoshida san said in one interview that killing random mobs will still be a way to gain EXP but it will just no longer be the BEST way to gain EXP.
    Well who in there right mind would group up then? Its harder to play with others. You should be rewarded for making the effort. I think the best exp should be from groups. The best obtainable items and hardest achievements should be obtained from groups. The most fun should occur in groups. They need to incentivise group play or why will people do it? That to me is a successful MMO RPG, key part being the MMO part.

    To add, I think solo content is fine. After long day of work I want to jump in, knock out a few leves, low effort, low reward, but some reward. However, when I get time (weekends) I want to do some fun stuff, some hard stuff, preferably in groups.

    Probably beating a dead horse, on a sinking ship, in a van, down by the river, a river no one cares about... FML
    (1)

  9. #9
    Player
    Sephrick's Avatar
    Join Date
    Mar 2011
    Posts
    1,900
    Character
    Sephrick Markarius
    World
    Excalibur
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Gidonoidon_Sur View Post
    Well who in there right mind would group up then? Its harder to play with others. You should be rewarded for making the effort. I think the best exp should be from groups. The best obtainable items and hardest achievements should be obtained from groups. The most fun should occur in groups. They need to incentivise group play or why will people do it? That to me is a successful MMO RPG, key part being the MMO part.

    To add, I think solo content is fine. After long day of work I want to jump in, knock out a few leves, low effort, low reward, but some reward. However, when I get time (weekends) I want to do some fun stuff, some hard stuff, preferably in groups.

    Probably beating a dead horse, on a sinking ship, in a van, down by the river, a river no one cares about... FML
    The problem is the assumption that all of this content will be soloable. Which doesn't seem to be the case at all. Yoshida has made the distinction that Leves still will be soloable, but it seems the majority of this content will be group-based.
    (0)

  10. #10
    Player
    Zozor's Avatar
    Join Date
    Apr 2011
    Posts
    168
    Character
    Zozor Zaibon
    World
    Excalibur
    Main Class
    Alchemist Lv 50
    I don't know why people assume that because quest based leveling is being added that other forms of leveling will not exist.

    It may be that quest based leveling is faster solo while party leveling is faster with mobs. It may be the opposite. It may be that quests are only slightly faster, thus giving people an option when they can kill extra fast.

    Keep in mind that we need to be able to accumulate experience after all quests are finished in order to spiritbond items at endgame... so killing mobs will still grant realistic exp.
    (1)

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