Oh look, rokien is complaining about his "railway" AGAIN...
Oh look, rokien is complaining about his "railway" AGAIN...
Ahh, if the quest are repeatable that's a different story.
I'd just hate for it to be a case of using your higher level classes to finish the harder content on your own.
It would be neat to have quest progress tied to current class, cause I'd rather talk to a person and receive my fetch quest, not get a card to do it.
If you don't like them, don't do them. Some people like doing these quests, why not give them the option to? I might not find it to be the most interesting thing to do, but it's a lot more fun than exp parties.
As I said, that's what leves are for, they are the EXACT same thing.
They will probably have some kind of guidleve/repeatable dungeon thing, maybe.Okay, as a person who has played a couple of different MMOs, quest based leveling worked for them mainly because it was one storyline for the one class that you chose to level. However, we have an armory system, where you level multiple classes on one character and experience all the the story on the one character.
Anyone see the problem yet?
Lets say I'm a noob, just finished leveling my warrior 1-50 or where ever our new cap may end up being through quest. What if I decided to level Dragoon, would the quest restart on their own, or will I have used all my quest up for my second job.
I like questing to gain experience, but I'd just like some comments if this will be the case.
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