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  1. #11
    Player
    Renen's Avatar
    Join Date
    May 2012
    Posts
    704
    Character
    Renen Angel
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Oh look, rokien is complaining about his "railway" AGAIN...
    (0)

  2. #12
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,208
    Quote Originally Posted by Masamune1004 View Post
    Better yet, why not make a few amazing quests and 1000 trash quests?
    why do I wanna do 1000 crappy quests!?! How fun is mindlessly going to npc to npc getting stupid items for them by killing x amount of things.
    (2)

  3. #13
    Player
    AlaulaTheGreat's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    347
    Character
    Alaula Aurelia
    World
    Hyperion
    Main Class
    Armorer Lv 60
    Ahh, if the quest are repeatable that's a different story.
    I'd just hate for it to be a case of using your higher level classes to finish the harder content on your own.
    It would be neat to have quest progress tied to current class, cause I'd rather talk to a person and receive my fetch quest, not get a card to do it.
    (0)

  4. #14
    Player
    Sephrick's Avatar
    Join Date
    Mar 2011
    Posts
    1,900
    Character
    Sephrick Markarius
    World
    Excalibur
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Rokien View Post
    why do I wanna do 1000 crappy quests!?! How fun is mindlessly going to npc to npc getting stupid items for them by killing x amount of things.
    More fun than mindlessly killing the same mob all the way to cap. At least the quests promote exploration and movement.
    (2)

  5. #15
    Player
    Masamune1004's Avatar
    Join Date
    Jun 2011
    Location
    Yes
    Posts
    1,438
    Character
    Isidula Granviir
    World
    Balmung
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Rokien View Post
    why do I wanna do 1000 crappy quests!?! How fun is mindlessly going to npc to npc getting stupid items for them by killing x amount of things.
    If you don't like them, don't do them. Some people like doing these quests, why not give them the option to? I might not find it to be the most interesting thing to do, but it's a lot more fun than exp parties.
    (1)

  6. #16
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,208
    Quote Originally Posted by Masamune1004 View Post
    If you don't like them, don't do them. Some people like doing these quests, why not give them the option to? I might not find it to be the most interesting thing to do, but it's a lot more fun than exp parties.
    As I said, that's what leves are for, they are the EXACT same thing.
    (2)

  7. #17
    Player
    Masamune1004's Avatar
    Join Date
    Jun 2011
    Location
    Yes
    Posts
    1,438
    Character
    Isidula Granviir
    World
    Balmung
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Rokien View Post
    As I said, that's what leves are for, they are the EXACT same thing.
    1000 Trash quests, 1000 leves, whats the difference? For all we know these quests could be leves.
    (3)

  8. #18
    Player

    Join Date
    Mar 2011
    Location
    someplace
    Posts
    810
    Quote Originally Posted by AlaulaTheGreat View Post
    Okay, as a person who has played a couple of different MMOs, quest based leveling worked for them mainly because it was one storyline for the one class that you chose to level. However, we have an armory system, where you level multiple classes on one character and experience all the the story on the one character.

    Anyone see the problem yet?

    Lets say I'm a noob, just finished leveling my warrior 1-50 or where ever our new cap may end up being through quest. What if I decided to level Dragoon, would the quest restart on their own, or will I have used all my quest up for my second job.

    I like questing to gain experience, but I'd just like some comments if this will be the case.
    They will probably have some kind of guidleve/repeatable dungeon thing, maybe.
    (0)


  9. #19
    Player

    Join Date
    Mar 2011
    Location
    インドネシア語
    Posts
    2,251
    Quote Originally Posted by Rokien View Post
    oh yay you mean we get to spam CC(dungeons like it) even more!?!
    thats better than open world grinding on same mobs for few levels.

    At least dungeons is challenging, offers drops, and various mobs.
    (0)

  10. #20
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,208
    Quote Originally Posted by Chardrizard View Post
    thats better than open world grinding on same mobs for few levels.

    At least dungeons is challenging, offers drops, and various mobs.
    So, you are telling me, open world is pointless? Awesome Go play Vindictus or PSO2
    (0)

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