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  1. #11
    Player
    Gortys's Avatar
    Join Date
    Oct 2020
    Posts
    151
    Character
    Zirnseng Ladaku
    World
    Excalibur
    Main Class
    Samurai Lv 53
    Your second point just reads like typical gamer "FU, got mine" from people who want to feel special or for in-game achievements etc to be built around their personal goal. In FFXIV people also get things from the achievement vendor so removing some of the lower level achievements may reduce engagement which helps to retain newer players. You all need to remember that hurting new players reduces their desire to play when you are asking for things like this. These are things developers have to think about.

    WoW's move to "Feats of Strength" is mostly viewed positively by people who want to say "I have an achievement you can't get". Most of these achievements being made "FoS" are because the content was removed from the game. That wasn't necessarily viewed as positive by the greater community. It's less content to do for alts, new players, etc. I'm sure people are currently okay with this, but I find the WoW community is way more focused on achievements now which doesn't appeal to me.

    As for seasonal events? If you get an item from that event then I don't care if it's an achievement or not, but if you don't I think the achievement is good. Again, it sounds like you are wanting this system tailored to your circumstance and don't like that long time players are getting something you can't. That happens in every game and we can either be salty about it or even use it to learn about that period in the game, how people got the achievement, etc.

    A big issue with WoW is the move to achievements and the focus of the community more on obtaining some achievement than actually interacting with other players. I will say some achievements in WoW do bring people together which is good, but some make people treat their fellow players poorly as well. Like trying to kill certain world bosses so they can retain their "unique achievement" for as long as possible (that happens in WoW). Having a few achievement hunters ruin the game for everyone isn't fun and can be a factor in why players leave a game.
    (1)

  2. #12
    Player
    Altina_Orion's Avatar
    Join Date
    Oct 2021
    Posts
    278
    Character
    Altina Orion
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by BigCheez View Post
    As someone who has done a lot of these grinds and knows newer players who are working on them now, yes. Some people like grinding achievements. Asking for them to be removed because it isn't for you is borderline ridiculous.
    I'm 9000 hoards into my hoard grind and if they removed the 10k/20k i wouldnt be upset. There are plenty of already unobtainable achievements and WoW has them as well. There aren't a ton that would be retired and if you have earned it, it would be a 0 point badge. Any new player who joins and wants to collect everything is already not going to be able to, so it doesn't matter.
    (1)

  3. #13
    Player
    Altina_Orion's Avatar
    Join Date
    Oct 2021
    Posts
    278
    Character
    Altina Orion
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Gortys View Post
    Your second point just reads like typical gamer "FU, got mine" from people who want to feel special or for in-game achievements etc to be built around their personal goal. In FFXIV people also get things from the achievement vendor so removing some of the lower level achievements may reduce engagement which helps to retain newer players. You all need to remember that hurting new players reduces their desire to play when you are asking for things like this. These are things developers have to think about.

    WoW's move to "Feats of Strength" is mostly viewed positively by people who want to say "I have an achievement you can't get". Most of these achievements being made "FoS" are because the content was removed from the game. That wasn't necessarily viewed as positive by the greater community. It's less content to do for alts, new players, etc. I'm sure people are currently okay with this, but I find the WoW community is way more focused on achievements now which doesn't appeal to me.

    As for seasonal events? If you get an item from that event then I don't care if it's an achievement or not, but if you don't I think the achievement is good. Again, it sounds like you are wanting this system tailored to your circumstance and don't like that long time players are getting something you can't. That happens in every game and we can either be salty about it or even use it to learn about that period in the game, how people got the achievement, etc.

    A big issue with WoW is the move to achievements and the focus of the community more on obtaining some achievement than actually interacting with other players. I will say some achievements in WoW do bring people together which is good, but some make people treat their fellow players poorly as well. Like trying to kill certain world bosses so they can retain their "unique achievement" for as long as possible (that happens in WoW). Having a few achievement hunters ruin the game for everyone isn't fun and can be a factor in why players leave a game.
    This is straight not true on many fronts. Most major achievement sites already disregard unobtainables. The idea here is to make achievements more appealing not less. Currently as it is, they are unappealing. As someone who started in ShB and is still top 4k globally and rank ~50 in my server, it really goes to show that players don't like engaging with achievements. It's an ignored system most players don't actually care for.
    (0)

  4. #14
    Player
    Doki's Avatar
    Join Date
    Aug 2012
    Location
    Ul'dah
    Posts
    1,530
    Character
    Doki Waku
    World
    Faerie
    Main Class
    Warrior Lv 100
    There's also no rhyme or reason for how some achievements give an title or mount compared to others, and then there's some that take hundreds of hours to achieve but only give 5 or 10 points vs one & done ones for 10 points. They no effort added in the points to purchase old veteran awards, which you can buy everything from with little to no effort, then left nothing big to show off. There should be special things at 20k, 25k, 30k points at the very least. Honestly would have been a great place to give out the gold mounts instead of gil sinks.
    (1)

  5. #15
    Player
    Atma's Avatar
    Join Date
    Jun 2011
    Posts
    164
    Character
    Shiari Eventide
    World
    Excalibur
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Altina_Orion View Post
    This is straight not true on many fronts. Most major achievement sites already disregard unobtainables. The idea here is to make achievements more appealing not less. Currently as it is, they are unappealing. As someone who started in ShB and is still top 4k globally and rank ~50 in my server, it really goes to show that players don't like engaging with achievements. It's an ignored system most players don't actually care for.
    Real talk I think most people only care about achievements as a vehicle to earn a reward, be it a title or mount. As an example, I ground out a Beata of the Firmament title only because I thought there was some small possibility that they may have incorporated that into the housing launch for Ishgard and giving people with titles priority access. It was just a guess, didn't happen, but I got the title. Now that I have a rare, unachievable title, all of the rest are drastically reduced in appeal for me, so it's always going to be a catch-22 with making things hard/impossible and thus prestigious versus turning off the completionists who the system is, theoretically, designed to appeal to in the first place.
    (0)

  6. #16
    Player
    Tatiana's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    204
    Character
    Desmina Lys
    World
    Cactuar
    Main Class
    Dancer Lv 100
    I don't think we need to have achievements removed, but I would say adding more achievements that are attained through passive play would be a big improvement.
    (1)

  7. #17
    Player
    Kranel_San's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    1,054
    Character
    Krann Starwarden
    World
    Zodiark
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Jeeqbit View Post
    We already have them: seasonal event achievements.
    Notorious monsters achievements an another example of retired achievements that are not seasonal events achievements.
    (0)

  8. #18
    Player
    PaulusHamsteru's Avatar
    Join Date
    Sep 2023
    Posts
    203
    Character
    Finn Quinn
    World
    Zalera
    Main Class
    Gladiator Lv 34
    I don't mind grinding achievements, like the Hunt and Firmament/Cosmic ones. What I do mind is lazy rewards. Just look at the DT Hunt mount (which takes like 100h+ to get) it's just a re-skinned Wyvern and same can be said about the Cosmic mount, they just reused the Vacuum Suit, which entirely defeats the purpose, imo. What is it with CB always taking the lazy route when it comes to this game? Why can't they just put some effort into it and make some cool rewards? Is it that much to ask when they're expecting us to spend hundreds of hours for these achievements?



    (3)
    Last edited by PaulusHamsteru; 07-30-2025 at 05:45 AM.

  9. #19
    Player
    MayuAmakura's Avatar
    Join Date
    Jun 2024
    Posts
    391
    Character
    Mayu Amakura
    World
    Alpha
    Main Class
    Ninja Lv 100
    I loved achievements hunting when I played Wow Wotlk because they weren't a horrible grind fest and it felt nice and rewarding. In this game it's totally the opposite. Either do 10k fates, ress someone 10k times, go and open 10k coffers idc. So most of them are either botted or "i give up this is boring".
    (1)

  10. #20
    Player
    thedude28's Avatar
    Join Date
    Dec 2015
    Posts
    15
    Character
    Cosette Coalhearth
    World
    Cactuar
    Main Class
    Samurai Lv 100

    How can you be this ignorant?!?!??!

    Quote Originally Posted by BigCheez View Post
    As someone who has done a lot of these grinds and knows newer players who are working on them now, yes. Some people like grinding achievements. Asking for them to be removed because it isn't for you is borderline ridiculous.
    I agree, asking them to be removed for ME is borderline ridiculous. Except y'know... what I'm asking for... would benefit you... if you cared.

    Let me tell you just how careless you and Squex is.

    I already think Occult Crescent is horribly designed. But the 1000 carrot achievement... Running around the map for treasure is one thing. Gunning for rare drops is another. Asking your bravest soldiers to get 1000 of them?!??!?!?!

    Option A: Speed-run through capitalism.
    • At the time of writing, Universalis, an "international" market-board driven by player data, prices these Fortune Carrots at 2.3mil gil each on North American servers (I'm on Cactuar).
    • 2.3mil x 1000 carrots = 2.3 BILLION GIL, if the prices stay at 2.3mil. And they won't stay there exactly because they're a 1% drop.
    • The only good way to tackle this issue is owning an FC with maxed out Fight Club subs, but even then it'll still be a slog and you're still raising the price of the carrots with each purchase (BECAUSE THEY'RE A 1% DROP).

    Okay, but real estate in this game isn't noob-friendly. It's a lotto system now. So, if you get priced out of Option A, you gotta run it back, no?

    Option B: Running it back.
    • My friend tells me that it will cost you approx. 5500 hours to collect all 1000 carrots. It doesn't really matter if that's accurate, because...
    • 5500 hours = 229 days.
    • 229 days spent in Occult Crescent running around the map, doing nothing but farming chests. That's not including bathroom breaks. It's all optimized active time spent.

    Even if you get a little lucky, this is just as bad as the 20k hoards achievements (which you have), but not as bad as the Leves, which are still perhaps the most time intensive. How... how could you say that I'd like achievements removed just for me? Shouldn't all achievements be attainable to some degree?

    But no, people like you would just spit in my face and tell me to let it go... when I have more of a sense of what I'm doing for these achievements than you...

    With all due respect, I hate you. Please quit the game at your earliest convenience.
    (1)
    Last edited by thedude28; 08-04-2025 at 11:16 AM.

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