Quote Originally Posted by TaleraRistain View Post
It would make things very unhealthy because these optional abilities wouldn't stay optional if they were in any way useful. Players would have no choice but to do content they may or may not enjoy just to do the content they did enjoy if those abilities were useful there. Because if they didn't have those abilities, they would be excluded on the shallow end and harassed and insulted in game on the deeper end. This happened back when we had cross-class skills where the useful skills were deemed required.

And it would also make things unhealthy if we allowed Savage or Ultimate rewards to trivialize the casual content by being far higher in effectiveness than anything that could be obtained through casual content. We already have enough people who complain that casual content doesn't challenge them enough. We don't need to make that problem worse.
The game is already in very unhealthy spot. I think this has a lot to do with a personal issues of others getting ahead or being excluded because of the lack of having things that others dont have.

Like I mentioned this is just an idea. FF14 needs new formulas to spice things up and it is possible since Ive seen those changes overtime since 1.0 and now and even the mobile.