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  1. #31
    Player
    Astronema's Avatar
    Join Date
    Jan 2014
    Posts
    309
    Character
    Astronema Borealis
    World
    Leviathan
    Main Class
    Archer Lv 100
    (0)

  2. #32
    Player
    Khryseis_Astra's Avatar
    Join Date
    Dec 2019
    Posts
    1,448
    Character
    Khryseis Astra
    World
    Brynhildr
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Gwenkatsu View Post
    I absolutely disagree. I do not want to prepare for a fight by memorizing 32 different boss spells and the exact meaning where to run when the boss casts spell 18. This is a game, not a Latin school exam. I'm all for challenging fights, but decyphering crude boss emotes in real time is not challenging - it's annoying. That's why I don't bother with anything in this game beyond the MSQ.
    Same. I do Extremes, and I’d say that’s about the height of what my brain can process. lol I’ve enjoyed blind progs of Savage, but like you say all the study and prep work and having to perform absolutely perfectly just isn’t what I consider fun, so I do most Savages unsynced well after they’re current. I much prefer things where it’s a little challenging, but you can usually learn it quickly enough to get through in an evening.
    (2)

  3. #33
    Player
    AzhreiVahlok's Avatar
    Join Date
    Aug 2023
    Posts
    73
    Character
    Azhrei Vahlok
    World
    Sargatanas
    Main Class
    Paladin Lv 90
    totally agree with Gwen's quote.... prolly why i normally don't even BOTHER with anything harder than savages and most of the time (I'm behind on msq anyway) other FC people and maybe some randoms unsync it anyway.

    Also i don't study and do prep work for a dang game.... I die i just ask what happened (cause 99% of the time i didn't see wth happened rofl). People tend to explain, you learn what to look out for, you learn it (There HAVE been a few times i'd watch a vid by MSQCapture on youtube REALLY fast in the middle of a run when we all wipe lol)... but ya it's annoying the random indicators you've NEVER SEEN BEFORE or some crap and u don't know what the boss just did sometimes... lol
    (4)
    Last edited by AzhreiVahlok; Today at 01:27 AM.

  4. #34
    Player
    savarna's Avatar
    Join Date
    Jul 2011
    Posts
    34
    Character
    Velda Vanberg
    World
    Gilgamesh
    Main Class
    Pugilist Lv 29
    One thing I absolutely hate, and this might just be me playing old-school MMOs versus modern ones, is how quickly gear gets phased out in this game. It doesn’t hold any meaningful value beyond just glamours. You know how it is in Souls games, or even going back to FFXI? The effort and hours you put in gave you a real sense of fulfillment and pride because you were wearing a piece of armor with stats that could easily carry you through future content. In FFXI, there were armor pieces at level 30 that could still be best-in-slot when you hit level 75. How you got that gear wasn’t something everyone was willing to do because it was hard, but dang it, you were the celebrity and star of the show (Ultimates are a far cry from that at best).

    Now it’s like, “Oh yeah, I do savage content,” but in a very short spawn of patches, that gear will be completely useless and replaced by low level tier crafted or dropped armor sets from regular dungeons. How is everyone okay with this? And if you didn’t like the glamour that much, it’s just forgotten, with no sentiment or nostalgia attached. In my opinion, that’s something that really needs to change. I hate how this content is dictated by these super predictable cycles that make the game so boring.

    Where’s the excitement, the joy of seeing developers think outside the box and finally step out of their comfort zone? Sadly, we’re partly to blame because we’ve accommodated their lazy development habits. While it’s not terrible, it’s so repetitive that there’s no thrill even in watching live letters anymore, because you anticipate what’s coming next and end up just looking at screenshots posted on Reddit. Our brains have become so rewashed by their patterns that it’s reached a point where development mistakes are very evident. When it’s blatantly obvious they’re cutting corners, it really shows.

    Anyway, I don’t expect everyone to understand, but my hope is that this game changes. I love this game, and because I do, I criticize it so it can get better, and the developers will take action. This is not charity, we are paying for a service, and we deserve better.
    (3)

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