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  1. #1
    Player
    MrJadeOfStars's Avatar
    Join Date
    Aug 2013
    Posts
    31
    Character
    Heldricht Lesait
    World
    Gilgamesh
    Main Class
    White Mage Lv 100

    Open World FFXIV

    So the game used to be open world back in 1.0, lets go back to open world, but good. Tera Online is making a come back in a small way, and playing through that game again reminded me we can have a beautiful MMO with open world. Why can Tera do it, which came out back in 2011-2012, but FFXIV in the year 2025 can't?

    I want to run into Limsa or Ul'dah OR Gridania without hitting a loading screen. How about actual open world dungeons? The world doesn't have to look like a ugly maze like it was in 1.0, just keep it the way it is but connect everything so you can just run into an area instead of hitting a load screen. I would think you could do more interesting content instead of the same old, same old.
    (6)

  2. #2
    Player
    Hallarem's Avatar
    Join Date
    Sep 2023
    Posts
    1,173
    Character
    Hallarem Aurealis
    World
    Omega
    Main Class
    Dragoon Lv 100
    Something something technical debt, something something consoles and sony, something something too hard and effort and devs need rest.

    Watch the excuses roll in beneath me

    But we all know the real reason. The devs just don't want to put in the effort to make a better game when they can just roll out the same thing over and over again and cash in their cheque


    This game is need of some new shiny features and things to look forward to with every expansion launch, but they keep giving us the same stuff in new shiny packages.
    (4)
    Last edited by Hallarem; 07-17-2025 at 02:39 AM.

  3. #3
    Player
    All_Nonsense's Avatar
    Join Date
    Feb 2024
    Location
    Gridania
    Posts
    318
    Character
    Neo Bird
    World
    Cactuar
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Hallarem View Post
    Something something technical debt, something something consoles and sony, something something too hard and effort and devs need rest.

    Watch the excuses roll in beneath me

    But we all know the real reason. The devs just don't want to put in the effort to make a better game when they can just roll out the same thing over and over again and cash in their cheque


    This game is need of some new shiny features and things to look forward to with every expansion launch, but they keep giving us the same stuff in new shiny packages.
    But you don't understand, the engine! That pesky engine won't let them do anything :C They try really hard but wouldn't ya know it, that mean old engine tells them no
    (2)
    Last edited by All_Nonsense; 07-17-2025 at 12:31 PM. Reason: I'm illiterate :3
    Quote Originally Posted by ReynTime View Post
    I can't believe Final Fantasy XIV made an entire expansion focused on Jar Jar Binks.

  4. #4
    Player
    MayuAmakura's Avatar
    Join Date
    Jun 2024
    Posts
    262
    Character
    Mayu Amakura
    World
    Alpha
    Main Class
    Ninja Lv 100
    Devs excuses:

    - Console
    - PS3 code
    - Don't want to bother and it costs a lot

    Note that when you mention "cost", you will get attacked by fans saying that this is yet another 100000th miss translation.
    (3)

  5. #5
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,743
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    They're not realistically gonna go back to ARR and combine maps, especially with how this would mess with S rank conditions.

    You could argue that Occult is an "open world dungeon".

    The new deep dungeon will be the open area of Il Mheg, exploring the old ruins. It will actually be outside.
    (3)

  6. #6
    Player
    Hyperia's Avatar
    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    1,505
    Character
    Aileen Pureheart
    World
    Sargatanas
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Jeeqbit View Post
    They're not realistically gonna go back to ARR and combine maps, especially with how this would mess with S rank conditions.

    You could argue that Occult is an "open world dungeon".

    The new deep dungeon will be the open area of Il Mheg, exploring the old ruins. It will actually be outside.
    They absolutely could merge the old ARR zones but the resources needed to do that are the same as making brand new zones as that is what they would have to do when merging the old zones. They make new ones and delete the old. I don’t think anybody wants to give up an expansion for an ARR clean up.
    (1)

  7. #7
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,560
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Jeeqbit View Post

    The new deep dungeon will be the open area of Il Mheg, exploring the old ruins. It will actually be outside.
    What, is this new information?

    I thought it was very likely that the map layout ends up being the same (quadrants connected by corridors) but without a lot of visual walls or ceiling to give the impression of being outside. If it's truly an open area with a very different layout structure, then it's actually a great thing.
    (2)

  8. #8
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,743
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Raikai View Post
    What, is this new information?

    I thought it was very likely that the map layout ends up being the same (quadrants connected by corridors) but without a lot of visual walls or ceiling to give the impression of being outside. If it's truly an open area with a very different layout structure, then it's actually a great thing.
    It's going to be a mix. It's not new info since they said at fanfest before Dawntrail that it would be "open battle content" or a "new take on deep dungeons". This was further explained with these pictures saying we would go across rather than above/below:




    (1)
    Last edited by Jeeqbit; 07-17-2025 at 07:50 AM.

  9. #9
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,560
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Jeeqbit View Post
    It's going to be a mix. It's not new info since they said at fanfest before Dawntrail that it would be "open battle content" or a "new take on deep dungeons". This was further explained with these pictures:




    Interesting about if it's the case about the 1st picture. I just assumed it was somewhere in Il Mheg's map just to point where the entrance is, or at least to illustrate that the DD takes place there. I didn't think the "open battle content" was meant to be about the Deep Dungeon.

    I hope is not just a cosmetic thing - like I said before, not just the old DD quadrants+corridors but with open area instead of inside a cave.
    (1)

  10. #10
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,743
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Raikai View Post
    Interesting about if it's the case about the 1st picture. I just assumed it was somewhere in Il Mheg's map just to point where the entrance is, or at least to illustrate that the DD takes place there. I didn't think the "open battle content" was meant to be about the Deep Dungeon.

    I hope is not just a cosmetic thing - like I said before, not just the old DD quadrants+corridors but with open area instead of inside a cave.
    My guess is that those open rooms with no walls in HoH will be outside areas. Just my impression. Apparently I missed this picture:



    I assume it'll be different every time due to pixies playing tricks.
    (0)

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