Shelf life is probably the concept they really need to workshop on.
To note, they do have enough planned features, but sadly most of them have very little have good replayability. I'd say the stuff that lasts the longer are probably Savage prog with Party Finder (at the risk of being burned out by repeating the same encounter so much) and maybe Deep Dungeons.
Occult Crescent could be it, but it's not. Even with the fix to the entry mode, Forked Tower still requires a lot of outsourced preparation (e.g. Discord), so people are either intimidated by that or (like myself) don't feel the trouble is worth.
Actually, let's comparing to the Bozja Southern Front, there's very little reason to be in the Occult Crescent if you don't do the FT for some reason or another. Castrum Lacus Litore, Delubrum normal and Dalriada were really well served in replayability. Both for the rare field notes, but also because it was very lucrative to farm stuff there.
Ah, and not only grasping better the concept of good shelf life, but also spacing better their planned features. Why we need to wait until x.2 to have a semblance of long-term content with meat on its bones? (assuming that the Field Operation is successful)
Last edited by Raikai; Yesterday at 07:49 AM.
Lies from the devteam peppered with gaslighting from part of the community that the game is "actually amazing right now"
Truly a full course meal
Shelf life is also heavily tied to job designShelf life is probably the concept they really need to workshop on.
To note, they do have enough planned features, but sadly most of them have very little have good replayability. I'd say the stuff that lasts the longer are probably Savage prog with Party Finder (at the risk of being burned out by repeating the same encounter so much) and maybe Deep Dungeons.
Occult Crescent could be it, but it's not. Even with the fix to the entry mode, Forked Tower still requires a lot of outsourced preparation (e.g. Discord), so people are either intimidated by that or (like myself) don't feel the trouble is worth.
Actually, let's comparing to the Bozja Southern Front, there's very little reason to be in the Occult Crescent if you don't do the FT for some reason or another. Castrum Lacus Litore, Delubrum normal and Dalriada were really well served in replayability. Both for the rare field notes, but also because it was very lucrative to farm stuff there.
Ah, and not only grasping better the concept of good shelf life, but also spacing better their planned features. Why we need to wait until x.2 to have a semblance of long-term content with meat on its bones? (assuming that the Field Operation is successful)
It’s hard to enjoy endless battle content when by and large you aren’t enjoying your core job
Like the only thing I still like doing in OC is blowing myself up with oracle because at least oracle makes you consider the content in a slightly different way
Gave em that extra time and they still can't have a story mode in tower cause of time\costs SMH
They've got like 1 dude locked in a closet chained to an old-timey type writer. His name is John WritingTeam
"Did you make sure you wrote how much the Pelupelu like to trade in the dialogue?"
"Yes.....can I have a smoke break?"
"No"
Yeah, that's absolutely right.Shelf life is also heavily tied to job design
It’s hard to enjoy endless battle content when by and large you aren’t enjoying your core job
Like the only thing I still like doing in OC is blowing myself up with oracle because at least oracle makes you consider the content in a slightly different way
For the content we've been presented ever since the expansion launch, jobs needed to be at their best shape. Even if you're into a boring reclear phase of a Savage fight, you can still have enjoyment by playing your job and trying to go for a good skill ceiling.
Which points out that it makes no sense to me that they decide to not focus on jobs first - they'll already go into that task for 8.0 full of limitations by the so-called encounter design improvements in Dawntrail.
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