Page 6 of 6 FirstFirst ... 4 5 6
Results 51 to 56 of 56

Hybrid View

  1. #1
    Player
    Krojack's Avatar
    Join Date
    Aug 2013
    Posts
    757
    Character
    Avellin Adorel
    World
    Excalibur
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by forksapien View Post
    A big problem up to 7.3 is being too catered to hardcore players - a big part is due to body checks. Body check punishes EVERYONE for someone else's mistakes, it's good for ultimate and savage, but

    Look at chaotic alliance - 1 or 2 fails will wipe 24 players. It makes people very toxic - most toxic I've seen in my 6 years of play

    Look at forked tower, supposedly midcore - misplacement can wipe the entire 48 people - it's not fun

    The opposite (good) examples are bozja castrum, dalriada, delubrum, BA (excluding ozma). You fail a mechanic, you can die yourself and learn from it. Team won't get punished. It's fun.

    This is what a midcore/casual content should be like. Yes, people can get carried, but what's the problem with that.

    I think SE might be putting hardcore devs to design casual content. It's resulting in the mess in recent contents.

    Please remove/reduce body checks in future midcore/casual contents, especially large raids. This will bring some hope back.
    I don't recall any body checks in casual content. Not sure what you're referring to here.

    Players: We want harder content!
    SE: Ok here something harder.
    Players: NO NOT LIKE THAT!
    (0)

  2. #2
    Player
    Yodada's Avatar
    Join Date
    Sep 2021
    Posts
    272
    Character
    Teaudix Suidoreux
    World
    Shiva
    Main Class
    White Mage Lv 70
    Get Ready for more Bodycheck BS in the new Deep Dungeon. Ozma is designing Quantum.
    (2)

  3. #3
    Player
    SkankyRoe's Avatar
    Join Date
    Jul 2021
    Location
    Limsa Lominsa
    Posts
    193
    Character
    Cinnamon Whisky
    World
    Malboro
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Yodada View Post
    Get Ready for more Bodycheck BS in the new Deep Dungeon. Ozma is designing Quantum.
    Oh dear that is worrisome. Especially since he's now thrice "accidentally" made content Savage that was intended to be Extreme at the hardest, twice just in this expansion. Now I wonder if Quantum is getting modular difficulty partially as a means to mitigate that possibility; if Ozma fucks up again and pulls a fourth "oops savage again teehee" then at least it will be contained within the higher difficulty versions rather than spoiling the entire thing.
    (1)
    Last edited by SkankyRoe; 07-25-2025 at 07:48 PM.
    I look just like the roes next door... if you happen to live next door to an amusement park.

  4. #4
    Player
    YukioKobayashi's Avatar
    Join Date
    Mar 2019
    Posts
    179
    Character
    Ike Xander
    World
    Lich
    Main Class
    Paladin Lv 100
    Quote Originally Posted by forksapien View Post
    A big problem up to 7.3 is being too catered to hardcore players
    You can't be serious. "too catered to hardcore players" while at least 90% of the content released can be done without paying much attention. Midcore content needs to be punishing/challenging and not braindead. Even casual content shouldnt be braindead. This game is already too easy.
    Thats something Shadowbringer babies dont understand. The chaotic alliance raid was the first of its kind, the first time the Dev's tried something like that. Now ask yourself, was ucob flawless on release? how about eureka anemos?
    XIV has no real HC content besides ultimates and even those can be cleared by players that are terrible at the game.
    git gud and stop whining.
    (0)

  5. #5
    Player
    DoubleJustice's Avatar
    Join Date
    Apr 2022
    Posts
    27
    Character
    Varia Adept
    World
    Faerie
    Main Class
    Machinist Lv 100
    Currently without body checks, there is effectively no fail state other than making a really really tight dps check. It's a bit of a corner that SE has backed itself into with fight and job design.

    Personally I don't mind them in CAR. Chaotic has 2 body checks, one of them is a "did everyone go to the right platform check" and one of them is "did swaps get ruined/can people adjust to a bad swap" check.

    I don't care for the body checks in Forked Tower though.
    (0)

  6. #6
    Player
    Themarvin's Avatar
    Join Date
    Aug 2016
    Location
    Gridania
    Posts
    2,163
    Character
    Kurotora Iga
    World
    Zodiark
    Main Class
    Monk Lv 100
    You can translate the same thing into hardcore content and giving the time needed to do the things....

    Enrage timers could be entirely removed, but then be adding a bit more spice to complete content like savage and ultimates, meaning, you really need to be up for the task to get through it of course, so it comes down to if you got the skills more than being stuck on reaching some ilevel to able to just squeeses that 100 dps more in, it would open up the game much more and reduce the stupid idea about A teams vs B teams.
    (0)

Page 6 of 6 FirstFirst ... 4 5 6